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1
votes
Fixed

[macOS] [High Sierra] A new instance of MonoDevelop is opened every time...

MacOS

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Oct 30, 2017

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Version/s: 2017.3.0b7

When a script is opened using MonoDevelop (double click in Asset tab on a script), every time a new instance of MonoDevelop is creat... Read more

1
votes
Fixed

[Regression] Standalone built game crashes when Direct3D12 is the first ...

DirectX12

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Oct 30, 2017

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Version/s: 2017.2.0a3, 2017.2.0f3

How to reproduce:1. Download attached project file and open "Test" Scene2. Build game on Standalone3. Launch game on Windows 7/10 wi... Read more

0
votes
Fixed

Windows Standalone player (exe) has no product version/file version in p...

Windows

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Oct 30, 2017

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Version/s: 2017.2.0f3

To reproduce:1) Create new project2) Build Windows Standalone build3) Open up properties of built player's .exe4) Go to 'Details' ta... Read more

0
votes
Fixed

Game Objects are sorted incorrectly when drawn with Handles.DrawCamera()...

Camera

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Oct 30, 2017

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Version/s: 2017.3.0b6

To reproduce:1. Open attached project;2. Open "test" scene;3. Make sure Allow HDR is enabled on the "Main Camera";4. Make sure Light... Read more

0
votes
Fixed

[iOS][UI] Dropdown list clips through the edge of the screen in Portrait...

iOS

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Oct 30, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1) Open the attached project.2) Build for iOS.3) Run on an iPad Air.4) Push the colored button while in Portrait ... Read more

0
votes
Fixed

Crash in BuildAudioMixerConstant when undoing duplication of mixer group

Audio

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Oct 30, 2017

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Version/s: 2017.3.0b1, 2018.1.0a2

To reproduce:1. Create Audio Mixer2. Add new group to Master group3. Add another new group to the previous group (Group hierarchy sh... Read more

0
votes
Fixed

Scene becomes dirty after pressing apply on the prefab without making an...

Themes

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Oct 30, 2017

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Version/s: 2017.1.0f3

To reproduce:1. Open a new project2. Created a game object in the Hierarchy3. Make a prefab out of it4. Select the prefab in the Hie... Read more

0
votes
Fixed

Having the self- and inter- collision gizmos visible lowers performance ...

Physics

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Oct 30, 2017

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Version/s: 2017.3.0b7

How to reproduce: 1. Open any (new) project2. Create a Sphere primitive3. Attach a Cloth component to it4. Select the Self-/Inter- c... Read more

0
votes
Fixed

Scene view becomes gray when changing Mesh after painting Cloth Self-Col...

Themes

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Oct 30, 2017

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Version/s: 2017.3.0b7

Scene view becomes gray when changing Mesh in "Skinned Mesh Renderer" after painting Cloth Self-Collision in Play mode, Console will... Read more

0
votes
Duplicate

Selecting a Mesh in the Skinned Mesh Renderer with a Cloth attached caus...

Physics

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Oct 30, 2017

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Version/s: 2017.3.0b7

1. Open any (new) project2. Create a Plane gameobject3. Attach a Cloth component to the Plane4. Remove the Mesh Renderer component f... Read more

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