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BroadcastData received (on OnReceivedBroadcast) method data string alway...
Steps to reproduce:1. Open user attached project2. Build a local player and run it3. Click "Initialize Broadcast", then "Start Broad... Read more
CommandInvokationFailure: Unable to list target platforms when using And...
CommandInvokationFailure: Unable to list target platforms when using Android SDK > 25.2.5 This happens for both Windows and OSX, ... Read more
OverlapCapsuleNonAlloc is detecting Mesh Collider where the capsule is n...
Reproduction steps:1. Open the attached project "961760.zip";2. Open the CSGErrorExample scene;3. Make sure that the Gizmos are draw... Read more
Imported Audio Clip size includes both Editor and Player compressed data...
Steps to reproduce:1. Open attached project2. Set build platform to WebGL or any other (Android, iOS)3. Check out import settings fo... Read more
[Texture Importer] Switching Override format to BC6H on a texture causes...
If the format of a texture is switched to BC6H via the Override, Unity crashes. 1. Open the attached project '2017.3'2. Select the t... Read more
GUILayout.SelectionGrid clears focus from other controls if input conten...
Steps to reproduce:1. Open user attached project2. Select a string input field and try to change its name3. Notice that you lose foc... Read more
PlayerSettings.GetIconsForTargetGroup returns an empty list of assigned ...
How to reproduce:1. Open the attached "IconRepro" project and "main" scene2. Go to Build settings --> Player settings --> Icon... Read more
Animation window graphic glitches when resizing it
Steps to reproduce:1. Open any project2. Open animation window3. Create new animation4. Reduce the size of the window so that the sl... Read more
[Particle System] Flip U/V settings ignored after enabling Custom Vertex...
How to reproduce:1. Open the attached project "vertexFlip.zip"2. Open scene "uv"3. Make sure that Particle System > Renderer >... Read more
Asserts and possible leak appear when enabing specific Skinned Mesh Rend...
Reproduction steps:1. Open project attached (ClothAnimationCrash.zip).2. Enter play mode.3. Enable Skinned Mesh Renderer (Plane->... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code