Search Issue Tracker
[Win] First time calling SystemInfo.deviceModel when game is maximized o...
How to reproduce: 1. Open the attached "ExceptionTest808191.zip" project 2. Open "0_Main_Menu" scene 3. In Game view select "Maximiz... Read more
Undoing hierarchy leads to m_TransformData.hierarchy == NULL assert foll...
Steps to reproduce: 1. Create new project 2. Add empty GO 3. Add Child GO to previously created GO 4. Add child to GO created in st... Read more
Unity freezes after launching the project
Steps to reproduce: 1. Open the attached project. 2. Click anywhere in the editor. The editor freezes and the program is not respo... Read more
Check status in Menu Item is reset when entering play mode
To reproduce: 1. Open attached project 2. Open AAA menu and notice that A is checked 3. Press play 4. Open AAA menu - A is uncheck... Read more
Texture twitching on devices with Mali GPUs when moving object and chang...
Reproduction steps: 1) Open user's project 2) Build for Android and run 3) Walk around 4) Observe the background layer closest to th... Read more
Baking lightmaps on a scene with Sprite Renderer and a Light probe cause...
Reproduction steps: 1. Open attached project( LightmapCrash ) 2. Open scene " Medical " 3. Go Window > Lighting 4. Build Lightmaps ... Read more
Having calculations that use _Time in sin() will have inconsistent resul...
Reproduction steps: 1. Open the attached project '_Time' 2. Open the available scene 3. Play scene and observe the material behavior... Read more
Animation Window Stalls due to Garbage Collection when animation has a l...
Steps to reproduce: 1. Open the attached project. 2. Open the 'Profiler' window. 3. In the 'Profiler' window press 'Profile Editor'... Read more
[iOS] UnityEditor.iOS.Xcode is not referenced in Monodevelop
Steps to reproduce: 1. Create empty project 2. Create new C# script and open it with Monodevelop 3. Add new reference 'using UnityEd... Read more
Animator window parameters doesn't update
Steps to reproduce: 1. Open "123" scene in my attached project "testing animation parameters.zip". 2. Enter play mode. --- Don't sel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Physics and Raycast have different behavior when enum is exposed in the Editor
- TextField's text is mixed up and overlapping when "Noto Sans-Display" font is used
- TutorialManager Warnings are thrown when creating Test Track, LEGO or 2D Platform microgame template projects
- Incorrect ScrollToItem behavior when called on a deattached ListView
- Zooming in/out in Scene View window on the display the zoom takes place in does not work