Search Issue Tracker
Fixed in 2017.3.0f3
Fixed in 2017.1.X, 2017.2.X
Won't Fix in 5.6.X
Votes
0
Found in
2017.1.0p3
Issue ID
945994
Regression
Yes
[Android][Regression] Korean input ignored in input fields
Steps to reproduce:
1. Open project attached by QA
2. Install 'Google Korean Input'
3. Attempt to enter Korean in any text field
4. Deploy project to device
5. Attempt to enter Korean in Unity text field
Expected behaviour: Entering Korean into text field
Actual behaviour: Latin letters are entered
Reproduced on: 2017.1.0p1, 2017.1.1f1, 2017.2.0b9, 2017.3.0a6
Not reproduced on: 5.6.3p2, 2017.1.0f3
Regression introduced in: 2017.1.0p1
Note: 'Google Japanese Input' works fine
Reproduced on:
Google Nexus 5X*, OS:7.1.2, CPU:arm64-v8a, GPU:Adreno (TM) 418, Build:google/bullhead/bullhead:7.1.2/N2G47W/3938523:user/release-keys
Xiaomi MI 5s*, OS:6.0.1, CPU:arm64-v8a, GPU:Adreno (TM) 530, Build:Xiaomi/capricorn/capricorn:6.0.1/MXB48T/V8.0.10.0.MAGCNDH:user/release-keys
Not reproduced on:
iPod 6th gen, iOS 10.2.1
Fixed in: 2017.3.0b1
Backported to: 2017.1.1p2, 2017.2.0b11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [2D] Spotlight 2D can get 'captured' by the sprite when shadows enabled
- Cannot navigate to Slider elements next to each other horizontally that require "Tab" key press on keyboard when using a gamepad controller
- Crash on Transform_CUSTOM_set_localScale_Injected when opening a Prefab that contains a script calling set_LocalScale during serialization
- [iOS] Player freezes with a warning "A new orientation transaction token is being requested while a valid one already exists" when orientation is changed during runtime on a specific devices
- Category is unselected when reverting changes in the Sprite Library Editor
Add comment