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AudioSource returns wrong time when rotating camera
-e: see title -repro: --Open attached project --Build and run Main scene on browser --Rotate camera around --NOTICE AudioSource.t... Read more
Normalized time in AnimatorStateInfo is late to update it's value after ...
Steps to reproduce: 1. Open users attached project. 2. Observe "TestScript" script. 3. Open "Animator" window. 4. Enter play mode. 5... Read more
2D Rect Mask Skews Children Instead of Rotating With Them
Steps to reproduce: 1. Open attached project 2. Open "Repro" scene 3. Select "Canvas/Mask" in the hierarchy 4. Try to rotate "Masks"... Read more
Crash on "IsStreamedBinaryCompatible" when opening the scene
Reproduction steps: 1. Open "Test6" attached project. 2. Editor crashes. 3. Open this project again. 4. Open "Assets > Animals > Ani... Read more
[SPS] Deferred rendering player with SPS crashes on exit
This is a consistent crash upon player exit when single-pass stereo and deferred rendering are used. Read more
Crash in CxxThrowException when duplicating object
To reproduce: 1. Open attached project 2. Duplicate the object "10)" (Prac10 -> prac10Page00 -> line 2 -> click on "10)") 3. Editor... Read more
Materials Break when switching build Architecture
Steps to reproduce: 1. Open attached "Case 817898 repro" project 2. Open test scene -- Take a look at the textured model 3. Go to bu... Read more
Mask UI Component needs to be re-enabled in order to mask image correctly
Steps to reproduce: 1. Open project 2. Open "Mask5.4bf2Report" scene -- Look at the game window. Notice that there are no UI compone... Read more
[OSX] Mac builds crash on startup with Capture Display enabled
Steps to reproduce: 1) Open the attached project or create a new one. 2) Build the project for OSX. 3) Launch the build. The projec... Read more
[OSX] Windowed Player window gets stuck in the menu bar with Capture Dis...
Steps to reproduce: 1) Open the attached project. 2) Build for OSX. 3) Launch the build. 4) Tick the 'Fullscreen' checkbox. 5) Press... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
- The build size is larger when Models have Animation Type set to Generic