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Crash on POParser::NextEntry when importing a .po file with a syntax error
Reproduction steps:1. Open the attached project “CrashRepro” Expected result: A warning is thrown “Importer(LocalizationImporter) ge... Read more
Cannot override UXML Attributes when it's multiple levels deep in the Hi...
How to reproduce:1. Open the attached project "My project.zip"2. Open Window>UI Toolkit>UI Builder3. Select #input-icon-contai... Read more
Dedicated Server Build does not show line number in output when IL2CPPSt...
How to reproduce:1. Open the attached project "IL2CPPStackTraceInfoIssue-2023.3.zip"2. Build And Run the project for the Dedicated S... Read more
"Calling SetAsyncCompilation without matching RestoreAsyncCompilation" i...
How to reproduce:Open the attached project "ShaderAsyncMinimalRepro.zip" Expected results: There are no warnings thrown in the Conso... Read more
[Quest] Foveation is not present when the Player is built with Vulkan an...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/FFR.unity” Scene3. Switch to the Android Plat... Read more
Install with Unity Hub does not select the module in the Hub
How to reproduce:1. Create a new project2. Open Build Profiles (File -> Build Profiles)3. Click on The Linux module 4. Click Inst... Read more
[iOS] VideoPlayer drops frames when playing on iOS
How to reproduce:1. Open the attached project "Splash Screen Test 2021"2. Build and Run the Scene "SampleScene" on iOS3. In the Play... Read more
[AMD] Crash on GfxDeviceD3D12Base::DrawBuffersCommon when Baking Light w...
Reproduction steps:1. Open the attached project "CrashRepro"2. Open Lighting window (Ctrl + 9)3. Click on “Generate Lighting“ button... Read more
"Hidden/Light2D" warnings are thrown after building 2D URP Template project
{}Reproduction steps{}: Create a new 2D (URP) project Build and Run the project Check the console {}Expected result{}: No warnings o... Read more
[Android] "Internal: deleting an allocation that is older than its permi...
Reproduction steps:1. Open the user’s attached “OnDemandRendering Test” project2. Build and Run (File > Build And Run)3. Observe ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open