Search Issue Tracker

0
votes
Fixed

Crash in TexturesD3D9::UploadTextureSubData2D after locking/unlocking co...

Graphics - General

-

Aug 04, 2016

-

Version/s: 5.4.0f3

To reproduce: 1. Build and run project 2. Lock computer after playing the splash screen 3. Editor crashes Reproducible with 5.5.0a... Read more

1
votes
Duplicate

[RelayServer][iOS] Connection fails when connecting from an iPV6 network

Networking

-

Aug 04, 2016

-

Version/s: 5.5.0a5

To Reproduce: 1. Build and run the attached project (or just a the NetworkManager UI object to an empty project). 2. Try setting up... Read more

0
votes
Fixed

Sprite material disappears when opening a project created on 5.4 with 5.5

2D

-

Aug 04, 2016

-

Version/s: 5.4.0f3

To reproduce: 1. open the attached project on 5.4.0f3 2. make sure unity_icon1 in the scene has Sprites-Default material on it 3. ... Read more

0
votes
Not Reproducible

World Space Canvas hierarchy order affects rendering order only when Z p...

UI

-

Aug 04, 2016

-

Version/s: 5.4.0f3

1. Open user Attached project DrawTest.unity scene 2. Change hierarchy order of Canvas "Back" and "Front" gameObjects. Notice that t... Read more

0
votes
Fixed

Crash after selecting a substance material once build platform is switched

Substances

-

Aug 04, 2016

-

Version/s: 5.4.0f3

Repro steps: 1. Open "case_820207-New_Unity_Project" project 2. In build setting change platform 3. Exit build settings 4. In asset ... Read more

0
votes
Fixed
0
votes
Fixed

VRDevice.refreshRate reported as 0 on Oculus SDK

VR

-

Aug 04, 2016

-

Version/s: 5.4.0f3

Steps to reproduce: 1. Download and open the attached project(refreshRateBug.zip) on an Oculus connected machine 2. Enter Play mode ... Read more

0
votes
Fixed

all log types are displayed when Debug.logger.filterLogType is set to Lo...

Scripting

-

Aug 04, 2016

-

Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project "log.zip" 2. Open "test" scene 3. Enter play mode 4. Select "Exception" GUI selection 5... Read more

0
votes
Fixed

[tvOS] Quality set to Fantastic by default for tvOS platform

tvOS

-

Aug 04, 2016

-

Version/s: 5.4.0f3

Steps to reproduce: 1) Create a new project. 2) Go to Edit > Project Settings > Quality. Notice that quality is set to 'Fantastic' ... Read more

0
votes
Won't Fix

When building asset bundles not all files are created on first attempt

Asset and Scene Management

-

Aug 04, 2016

-

Version/s: 5.3.4f1

Reproduction steps: 1) Open user's attached project 2) Run "Build Android/Build SFxs for Android" in upper menu 3) Go to "dist/andro... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.