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0
votes
Fixed

Menu.SetChecked, Check mark will still appear the first time in Project ...

Scene Hierarchy

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Sep 06, 2017

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Version/s: 2017.1.0p4

How to reproduce:1. Download attached project file2. Right click on "a" folder in Project Window (Notice that "Test" method is not s... Read more

0
votes
Fixed

[iOS] Backbuffer has the correct information, but it is never getting pr...

Mobile

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Sep 06, 2017

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Version/s: 5.5.2p4

Reproduction steps:1. Open the attached project (09/08/2017 4:09 PM) (OwnCloud link) (2.5 GB).2. Open the custom builder through the... Read more

0
votes
Not Reproducible

Editor crashes at BackupState::FileToMemoryID::operator() when importing...

Scene Management

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Sep 05, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1. Download 948532_repro.unitypackage from cloud2. Create new project3. Import package Results: Editor crashes wh... Read more

0
votes
Won't Fix

Setting PlayerSettings.MTRendering through editor script does not update...

Themes

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Sep 05, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Download and open attached "repro948496.zip" project.2. Go to Menu ->Function ->Bug to trigger the script.3. ... Read more

0
votes
By Design

GO selection automatically reset to root selection when picking another ...

Scene/Game View

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Sep 05, 2017

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Version/s: 2017.1.0b4

2D sprite hierarchy selection reset to root selection each time your trying to pick another GO within the hierarchy Read more

1
votes
Won't Fix

UI Image does not block button Raycast if it is its child

uGUI

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Sep 05, 2017

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Version/s: 2017.1.0p5

To reproduce:1. Open attached Unity project "BugTest.zip"2. Open "Test" scene3. Go into Play mode4. Click on the green image5. Click... Read more

1
votes
By Design

[ComputeShader] Invalid buffer count while Dispatching Indirectly

Shaders

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Sep 05, 2017

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Version/s: 2017.1.0f3

Reproduction steps: 1. Open "IndirectBug.zip" project2. Open "TestScene" scene3. Enter Play Mode4. See "Pre Count" and "Post Count" ... Read more

0
votes
Fixed

[Metal] Crash in _pthread_kill when using CommandBuffer.GetTemporaryRT o...

Graphics - General

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Sep 05, 2017

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Version/s: 5.6.3f1

How to reproduce:1. Open the attached "CrashMetal" project and "ShowcaseSceneContactShadows" scene2. Enable "Main Camera" GameObject... Read more

0
votes
By Design

Loading AssetBundle assets one by one with LoadAsset() does not find chi...

Asset Bundles

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Sep 05, 2017

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Version/s: 5.6.0f3

To reproduce:1. Open attached Unity project "AssetBundles.zip"2. in the menu bar, click test --> testload3. Observe "public stati... Read more

2
votes
Not Reproducible

Editor hangs after several compile loops

Scripting

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Sep 05, 2017

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Version/s: 2017.1.1f1

How to reproduce:1. Open the attached project2. Open the "EchoWire" scene.3. Press Play, play around a bit.4. Open the "EchoWireBeha... Read more

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