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0
votes
Fixed

'!dest.m_MultiFrameGUIState.m_NamedKeyControlList assetion fail when ent...

Themes

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Sep 07, 2017

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Version/s: 2017.2.0b11

Repro steps:1. Open scene1 from the attached (empty) project, or open any other project.2. In the editor, press Ctrl + P (play) foll... Read more

0
votes
Fixed

[WSA] Exception: Failed to locate is thrown when opening Build Settings ...

Universal Windows Platform

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Sep 07, 2017

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Version/s: 2017.3.0a7

Steps to reproduce:1. Open the attached project2. Open Build Settings3. Switch platform to Windows Store4. Observe the exception:Exc... Read more

0
votes
By Design

BasicPlayableBehaviour OnBehaviourPlay does not always get triggered in ...

Timeline

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Sep 07, 2017

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Version/s: 2017.1.0p4

Steps to reproduce:1. Open attached ‘BasicPlayableBehaviour.zip' Unity project2. Open scene ‘Test'3. Enter Play mode Expected result... Read more

0
votes
Fixed

Activation Track does not revert state of GameObject if an Animation key...

Timeline

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Sep 07, 2017

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Version/s: 2017.2.0b10

How to reproduce:1. Open attached "TimelineTest" project and "Test" scene2. Select the "Director" GameObject and open Timeline windo... Read more

0
votes
Fixed

[Android VR | SPS] Render Viewport Scale changes in Single Pass Stereo m...

XR SDK

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Sep 07, 2017

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Version/s: 2017.2.0b11

In a Gear VR player using Single-Pass Stereo built with Unity 2017.2.0b11, if the Render Viewport Scale is changed via script then t... Read more

0
votes
Postponed

If user doesn't sign in after loading cloud project for the first time a...

Collab

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Sep 07, 2017

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Version/s: 2017.1.0f3

DESCRIPTION:If a user opens the editor, loads a project from the cloud for the first time, does not / cannot sign in, and exits thei... Read more

0
votes
Duplicate
0
votes
Fixed

[UWP] Calling DateTime.Parse() in IL2CPP build for UWP throws IndexOutOf...

Universal Windows Platform

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Sep 06, 2017

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Version/s: 2017.2.0b9

To reproduce:1. Open the project attached by the user2. Make sure Scripting Backend is set to IL2CPP3. Build for UWP4. Run the build... Read more

4
votes
Not Reproducible

Network Discovery always fails if Unity started with no Network Connection

Networking

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Sep 06, 2017

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Version/s: 5.6.3p1

To reproduce: 1. Download project "NetworkDiscoveryBug.zip", disable the Internet connection and open in Unity2. Open "NetDiscoveryB... Read more

0
votes
Duplicate

Double amount of sprites on first emission burst if particle's instantia...

Visual Effects - Legacy

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Sep 06, 2017

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Version/s: 2017.1.1f1

How to reproduce:1. Open the "repro.zip" project2. Open the "scene" scene3. Press Play Actual Result: The first emission of explosio... Read more

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