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Changes can not be undid for edited object after using Revert to Prefab
To reproduce: 1. Create a new Unity project.2. Create a Cube object in the scene.3. Make it a prefab.4. Modify some values of the cu... Read more
[Regression] Playback of multiple Videos (.webm) freezes Unity Editor
How to reproduce:1. Download attached project file and open "Tests" Scene2. Enter Play Mode3. In Scene Window select one of Raw Imag... Read more
2017.3 Regression in mesh memory size usage
1. What happenedProfiler reports mesh memory size at around 8-9 MBs for the given scene, while other versions (17.1, 17.2, 18.1) hav... Read more
Whenever Saving data for bones from Character configuration Wizard Conti...
1. What happened Whenever Saving data for bones from Character configuration Wizard Continous Assertion Failed ALLOC_Temp_Thread pop... Read more
sharedassets0.assets' is corrupted! Remove it and launch unity again err...
Steps to reproduce:1. Open the attached project2. Build the player for your favourite platform (make sure it's development player)3.... Read more
The Background of the Camera is not Cleared when using Handles.DrawCamer...
To reproduce:1. Open attached project;2. Open "test" scene;3. Make sure Allow HDR is enabled on both "Main Camera" and "TestCamera";... Read more
Dark line appears between near by cubes after generating lighting when L...
How to reproduce:1. Open attached Unity project "NewGITest01"2. Load scene "sample"3. Wait until generating lighting is finished4. Z... Read more
Particle system under canvas disappears sometimes when camera is moving
To reproduce:1. Open project attached by the user2. Open "Scene" scene3. Hit play4. Move camera using WSAD Expected result: Particle... Read more
Importing tinted materials with textures from SketchUp results in albedo...
Reproduction steps: 1. See image "SketchUpMaterialBug2.PNG"2. See image "SketchUpMaterialBug1.PNG"3. Open "TestSketchUpMaterial.zip"... Read more
Float values, serialized with JsonUtility.ToJson, are sometimes too prec...
To reproduce: 1. Open the project, attached by the tester (floatSerialization.zip)2. Open the "scene" scene3. Enter Play mode4. Open... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
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- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed