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[Oculus] Splash screen remains in first scene when VR mode disabled init...
1) Setup Oculus CV1 2) Ensure Oculus is the preferred and only SDK in the VR SDK list 3) Click on the Main Camera object 4) Note the... Read more
[Google VR] Right eye flashng randomly
1) Deploy the attached project to a GVR device 2) Wait anywhere from 2 to 5 minutes and the right eye will flash Note: Tap the scree... Read more
Some UV values get shifted by 1 pixel and results in incorrect UVs
Steps to reproduce: 1. Open attached project 2. Open scene "main" 3. Open Resources/Prefabs/Environments in project tab. Select Ho... Read more
[Regression][Raycast][Painting] Sometimes raycast is not working for ter...
Steps to repro: 1. Open Unity; 2. Create new project; 3. Add Terrain gameobject (GameObject -> 3D Object -> Terrain); 4. Go to 'Pai... Read more
CursorLockMode.Confined stuck and jitters in editor.
Steps to reproduce: 1. Open project "CursorLockMode.zip" 2. Open "Cursor" scene 3. Enter play mode 4. Press TAB twice to enter Curso... Read more
alt+Enter doesn't update window boundaries when Cursor.lockstate is conf...
Steps to reproduce: 1. Open attached project "cursorbug.zip" 2. Open "testScene" 3. Add "testScene" to build settings 4. Build and r... Read more
Enabling "Navigation Static" and "Not walkable" dramatically increases n...
How to reproduce: 1. Open attached project. 2. Open "Scene" scene. 3. Bake navmesh. This is the base bake time 4. Enable "clouds" fr... Read more
API Updater fails when upgrading project to Unity 5.5
Download and import the package Inventory Pro from the Asset Store or try to open the attached project in Unity 5.5 or alternatively... Read more
Cryptic error: Assertion failed on expression: 'count <= std::numeric_li...
How to reproduce: 1. Open attached project 2. Open scene test3.unity 3. Play the scene - Note the Assertion failures in the consol... Read more
[Shuriken] Fixed TimeStep affects Particle Simulation in Edit Mode diffe...
To reproduce: 1. Open attached project 2. Open the scene Untitled.unity 3. Change Fixed TimeStep to 1.0 4. Simulate particles in e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
- [Mobile] The Material is not visible when using the Decal Renderer Feature
- Uncaught TypeError: Cannot read properties of undefined is thrown when the tab is inactive for several minutes