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[AW] Animation clip selection with no game object does not show nested p...
Repro: 1- Open project in attachment. 2- Open scene 'Untitled'. 3- In the Assets folder, select animation clip 'New Animation' 4- Op... Read more
[EditorAnalyticsEvents] Backend responds 500 with "circuit breaker is op...
Back-end gives "circuit breaker is open" error for some events (from same/different sessions). To repro: 1. Run Unity and track o... Read more
[Android] [System out of memory] App crashes when the mesh asset are pla...
Steps to reproduce: 1) Download attached project 'Unity.zip' and open in Unity. 2) Build and run project on a device. 3) ~3s after ... Read more
[Regression][5.5][Performance] Editor hangs for several seconds when pai...
Prerequisites: Download 'Free SpeedTree package from Asset Store - https://www.assetstore.unity3d.com/en/#!/content/29170. Steps t... Read more
[iOS] UnityWebRequest causes a crash when the connection is timing out
Steps to reproduce: 1) Open the attached project. 2) Build for iOS. 3) On the device, connect to a Wifi network and set the DNS to 1... Read more
"Detail Resolution Per Patch" property value does not change amount of d...
Steps to reproduce: 1. Open "GuffTerrain" project 2. Open "GuffScene" scene 3. Enable Frame Debugger 4. Select TerrainContaienr>Terr... Read more
[metal/hlslcc/runtime][OSX] Slightly bigger CPU/GPU frame time on OSX Me...
Steps to reproduce: 1. Open attached project 2. Change graphics API to 'Metal' for Mac Standalone 3. Build 'DEMO INFINIGRASS v1.3 U... Read more
Mesh renderer lines are thicker in 5.4
Steps to reproduce: 1) Open the attached project 2) Go to the scene window 3) Select the cube 4) Observe the collider lines around ... Read more
[metal/hlslcc/runtime] Bigger CPU/GPU frame time on OSX and iOS Metal bu...
Steps to reproduce: 1. Open attached project 2. Change graphics API to 'Metal' for Mac Standalone 3. Build 'Test' scene 4. Attach t... Read more
[metal/hlslcc/runtime][OSX] Significant performance regression on OSX Me...
Steps to reproduce: 1. Open attached project 2. Change graphics API to 'Metal' for Mac Standalone 3. Build 'Elements Preview' scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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