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1
votes
Fixed

Disabling shadows in script crashes the application

Android

-

Jul 29, 2013

-

Version/s: 4.2.0f4

Using the 'renderer.receiveShadows = false' in script causes the application to crash. This is reproducible only in the release buil... Read more

0
votes
Won't Fix

Wrong display of floats in the animator controller window.

Animation

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Jul 29, 2013

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Version/s: 4.2.0f4

In the animator controller window, the display of floating point values uses scientific notation inside blendtrees, but the display ... Read more

0
votes
Fixed

Applied font changes do not update rendered text

Assets Management

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Jul 29, 2013

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Version/s: 4.2.1f1

Steps to reproduce: 1. Download attached project and open scene "main" 2. Select "DroidSans" font, change it's import settings. For ... Read more

0
votes
Fixed

Parts of the screen flicker on Samsung Galaxy S3 when 32-bit display buf...

Android

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Jul 27, 2013

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Version/s: 4.2.0f4

The screen is not redrawn normally on the Samsung Galaxy S3 device when the 32-bit display buffer is enabled. This causes the flicke... Read more

0
votes
Won't Fix

Can't load levels on iOS with Application.LoadLevelAdditiveAsync

iOS

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Jul 26, 2013

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Version/s: 4.2.0f4

Can't load more than 241 level with Application.LoadLevelAdditiveAsync. After loading 242 levels, application throws: "Could not op... Read more

0
votes
By Design

Script Import Settings ignored when component added from another script

Scripting

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Jul 26, 2013

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Version/s: 4.2.0f4

- Create a script, e.g. TestScript, with public field of type GameObject. - Open "Script Import Settings" and set some prefab to th... Read more

0
votes
Fixed
0
votes
Fixed

The unitypackage import window does not show the folder hierarchy correctly

Assets Management

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Jul 25, 2013

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Version/s: 4.2.0f3

Reproduced in 4.1-4.3.a2 1 Create new project 2 Import attached package 3 When import window appeared - notice the folder structure(... Read more

0
votes
Won't Fix

Landscape left and right is no difference

Blackberry

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Jul 25, 2013

-

Version/s:

To repro: (using Mac 4.2.1f1 build) 1) Load any project 2) Under Build Settings/Player Settings/Resolution/Default Orientation, bui... Read more

0
votes
Fixed

Initialization errors with prefab instances

Assets Management

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Jul 25, 2013

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Version/s: 4.2.0f4

Reproduced on Win 7 on 4.0, 4.1, 4.2, 4.3 Initialization errors with prefab instances To reproduce. 1. Load scene A1. Press Play. ... Read more

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