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[Android]Crash on Reflection to AndroidProxy Defintion in C#
Steps to reproduce:1. Build attached project for Windows x86_64 and Android2. Run Windows build and login with "alvin" (same for pas... Read more
Editor gets slower when scrolling trough Treeview provided from UnityEdi...
How to reproduce:1. Open user attached project2. Go to "BugReport" --> "Open TestCode window" (Custom menu items)3. Move the "Tes... Read more
Collisions between Rigidbodies with Continuous collision detection is br...
The physics engine does not properly handle collision detection in certain cases between "Continuous Dynamic" Rigidbodies and "Kinem... Read more
Editor crashes when closing 2D Roguelike tutorial project and choosing K...
Reproduction steps1. Start the 2D Roguelike Tutorial from the Learn tab -> Tutorial Projects -> Start2. Open the 2D Roguelike ... Read more
[Android] Build fails, when texture is attached to only one layer in ada...
How to reproduce:1. Open the attached project2. Go to Player Settings and expand Icon section3. Notice that under Adaptive Icons onl... Read more
Touch events not recognised by IMGUI in WebGL on desktop
-e: see title--repro: 2017.1, .2, .3--repro on FF57, Chrome63 -repro:--open attached project--build CameraMoveZoom3D scene in WebGL-... Read more
[Line/Trail/Particle Renderer] Crash using line/trail/particle renderers...
Repro steps:1. Open Scene1 from the attached project (SRP.zip).2. Enable the Line Renderer in the scene.3. Unity crashes---If Unity ... Read more
Crash on android device with specific script on IL2CPP build
Steps to reproduce:1. Open attached project from OC link2. Build with IL2CPP for android and run on device3. Press button to instant... Read more
[3D Rotation] Velocity align along with 3D start rotation and transform ...
Repro steps: 1. Open Scene1 from the attached project.2. If it's not already previewing, select Pulse Effect in the hierarchy to mak... Read more
[NavMesh] Tool tips are missing for NavMesh Agent
All tooltips are missing for the navmesh agent component Steps to Repo:1. Create an empty game object > Add Nave mesh agent compo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons