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MonoDevelop doesn't use the rsp files
Steps to reproduce: 1. Open the attached project. 2. In the 'Project' window, open C# 'UnsafeScript'. 3. Debug the script. The use... Read more
[macOS][Metal][Nvidia] Screen blacks out when running Archviz Pro Interi...
Steps to reproduce: 1. Open attached project 2. Change graphics API for Mac Standalone to 'Metal' 3. Build the 'AVP_Interior_Vol.3'... Read more
[PostProcessScene] build index of active scene is equal to -1
Repro steps: 1. Open user attached project Scene1. 2. Build project -Notice output of console: build index of active scene is equ... Read more
[Navmesh] Objects without double sided faces are still wakable if raised...
Repro steps: 1. Open project "NotWalkableNavmesh" 2. Open scene "scene0" 3. Open the Navigation window 4. Select "Plate2" object 5. ... Read more
Reimporting AudioClip .wav causes the console to throw FSBTool Error: Fa...
Repro steps: 1. Open "case_820593-Repro1" project 2. Go to Assets/RPG/Audio/SFX 3. Reimport .wav files 4. Get FSBTool ERROR: Failed ... Read more
Reflection probes set to update "via scripting" update without calling R...
Steps to reproduce: 1. Open attached project 2. Open scene "ReflectionProbeRepro" 3. Run it 4. Notice that reflection probe gets u... Read more
Adding AnimationClip to enabled Animation component in play mode crashes...
Steps to reproduce: 1. Open attached project 2. Open "test" scene 3. Select "Male_Sword" in the Hierarchy - crash will happen in "Ti... Read more
ScrollRect scrolling randomly stops even with the deceleration rate set ...
Steps to reproduce: 1. Open attached project 2. Open scene "test" and run it 3. Click on scroll rect and while holding mouse move i... Read more
Button within a GUI.Window inside an EditorWindow has wrong rendering order
Steps to reproduce: 1. Open project named "_EditorWindowBug.zip" 2. Go to Examples->EditorWindowBug 3. Move "Title" window on Button... Read more
MonoDevelop Korean typing Issue
Steps to reproduce: 1) Download attached project '20160721_Empty.zip' and open in Unity. 2) Make sure you have Korean Microsoft IME... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GizmoDrawingPhysics2D::DrawCompositeCollider2DGizmo when opening a Scene that has corrupted GameObjects with Tilemap Components
- Scrolling vertically and horizontally is very fast when in Play Mode and RuntimeInputBackend is set to UIToolkitInputBackendOption.Default
- Crash on MemoryProfiler::UnregisterAllocation when initializing entities and leaving Play Mode with Occlusion Culling enabled
- Crash on mdb_page_alloc when opening a project that was running while the PC shut down
- macOS Player freeze when using RunInBackground and Command+Tabbing to and from the application