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Fixed in 2018.1.X
By Design in 5.6.X, 2017.1.X
Votes
0
Found in
5.6.3f1
Issue ID
951183
Regression
No
Shader using HDR cubemap is darker on mobile than PC
To reproduce:
1. Open attached project
2. Notice that two spheres have same brightness level
3. Switch platform to Android or iOS
Expected: Two spheres should look the same as on PC platform (have same brightness level).
Actual: Sphere with shader that uses HDR cubemap is darker.
Reproduced with: 5.5.0f3, 5.6.3p3, 2017.1.1p2, 2017.2.0b11, 2017.3.0b1
Note: After building on a device results are the same as in the Editor.
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