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0
votes
Fixed

[UAAL] Setting up project to be used as a library causes and building ca...

Package: Purchasing

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Apr 14, 2021

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Version/s: 3.0.1

1. Open attached "NativeAndroidApp" with AndroidStudio 2. Try to build and launch on device Expected result - App launches on devic... Read more

0
votes
Fixed

[WebGL] Template Custom User Variables are cleared when switching betwee...

WebGL

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Apr 12, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.2f1, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project ("1328657R.zip") 2. Open WebGL Template settings (Project Settings->Player->Resolut... Read more

0
votes
Fixed

Collab and Visual Scripting packages throw multiple precompiled assembli...

Package: Visual Scripting

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Apr 21, 2021

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Version/s: 1.5.2

Reproduction steps: 1. Create a new project 2. Install Visual Scripting and activate Collab in the Project settings 3. Observe multi... Read more

0
votes
Fixed

Ads package doesn't build with il2cpp scripting backend

IL2CPP

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Apr 12, 2021

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Version/s: 2021.2.0a14

Repro Steps: - Create an empty project, - Add the Ads package, - Set the scripting backend to il2cpp, - Try to build. Expected:... Read more

0
votes
Fixed

[VFX Graph] Particles shadows are not correctly displayed when there are...

Package: Visual Effect Graph

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Apr 21, 2021

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Version/s: 10.3.1

Reproduction steps: 1. Open the user's attached project and Scene scene 2. In the Scene view, observe the shadows of the VFX 01 and ... Read more

0
votes
Won't Fix

[Enlighten] Server build starts Enlighten worker threads during shutdown

Progressive Lightmapper

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Apr 21, 2021

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Version/s: 2018.3, 2020.3.4f1

Steps to reproduce: 1. Create a new Unity project 2. Open Build Settings 3. Check the 'Server Build' option 4. Build and Run the pr... Read more

0
votes
Fixed

[Shadergraph] Object space normal isn't normalized when the object is sc...

Package: Shader Graph

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Apr 21, 2021

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Version/s: 10.4.0

Reproduces in 10.4.0 and above Doesn't reproduce in 7.3.1 Repro steps: 1. Import the attached shadergraph into a project using HDRP ... Read more

0
votes
Duplicate

[XR][BuiltInRP] Left eye is entirely white on Quest

XR SDK

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Apr 22, 2021

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Version/s: 2021.2.0a15

On Quest a nearly-empty scene using Vulkan and BuiltIn Render Pipeline appears correctly in the right eye but the left eye is entire... Read more

0
votes
Third Party Issue

[Android][GLES3] Shading based on the difference between the sampled de...

Mobile

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Apr 20, 2021

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Version/s: 2019.4, 2019.4.23f1, 2020.3, 2021.1, 2021.2

Repro steps: 1. Open the attached project "repro_1330519" 2. Build and Run on Android Expected: Shading at bottom of particles shou... Read more

0
votes
Third Party Issue

Mesh created using PolygonCollider2D.CreateMesh contains gap

Physics2D

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Mar 29, 2021

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Version/s: 2018.4, 2019.4, 2019.4.22f1c1, 2020.3, 2021.2

Steps to reproduce: 1. Open the attached project 2. Open the "ColliderToMesh" Scene from "Assets" > "Example" folder in the Project ... Read more

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