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0
votes
Fixed

[DSPGraph] Audio clip does not loop from to the begining when starting i...

Audio

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Apr 15, 2021

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Version/s: 2020.3, 2020.3.4f1, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached project and Samples/DSPGraph Audio Framework/0.1.0-preview.18/Simple DSPGraph exampl... Read more

0
votes
Fixed

[XR][URP][Quest] MSAA doesn't get applied when using Opaque Textures

Package: Scriptable Render Pipeline Universal

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Apr 09, 2021

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Version/s: 2021.1, 2021.1.2f1, 2021.2

Repro steps: 1. Open user attached project "URP.MSAA.opaque_texture" 2. Build and Run on Quest 1 or 2 3. Observe the game in the hea... Read more

1
votes
Fixed

Addressables AssetReferenceUILabelRestriction is disregarded when used i...

Package: Build Pipeline - Addressables

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Apr 20, 2021

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Version/s: 1.16.1

How to reproduce: 1. Open the attached project (case_1329206-AddressableLabel) 2. Open SampleScene 3. Select References in the Scene... Read more

0
votes
Fixed

[VFX] Shader Errors are thrown for Output Particle Quad when graph Conta...

Package: Visual Effect Graph

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Apr 12, 2021

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Version/s: 12.0.0

How to reproduce: 1. Create a new URP/HDRP template project 2. Create a new VFX graph 3. Add "Add Size by Speed" block to the Output... Read more

0
votes
Not Reproducible

GPU Progressive Lightmapper generates Shadow artifacts when using Filter...

Progressive Lightmapper

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Apr 12, 2021

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Version/s: 2020.2.0f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open user attached Project 2. Open Window > Rendering > Lighting 3. Generate Lighting using Progressive GPU L... Read more

0
votes
By Design

[Mobile] Loading a JSON from Resources folder into a TextAsset fails on ...

Mobile

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Mar 28, 2021

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Version/s: 2019.4, 2020.3, 2020.3.1f1, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project "New Unity Project (1)" 2. Change the device's locale to something other than ... Read more

0
votes
Fixed

[2D][Sprite Mask] Sprite Mask Shading Mode view is not correctly display...

2D

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Apr 12, 2021

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Version/s: 2019.1.0a9, 2020.3, 2020.3.3f1, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached project and custom-range scene 2. Set Scene Shading Mode to Sprite Mask 3. Observe t... Read more

0
votes
By Design

AudioGroup 'Mute' does not mute audio from a 'Receive' DSP effect

Audio

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Apr 07, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.1f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached project 2. Open Scene 3. Click Play Expected result: You can hear one whoosh sound repeating... Read more

2
votes
Duplicate

OnTriggerExit is not called when GameObject leaves Trigger through repar...

Physics

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Apr 16, 2021

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Version/s: 2020.3.1f1, 2020.3.3f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached project "OnTrigger.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Enter Play Mode Expected ... Read more

0
votes
Fixed

Editor crashes when Cloth with SkinnedMeshRenderer has Null Bone References

Cloth

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Apr 09, 2021

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Version/s: 2019.4.23f1, 2020.3.1f1, 2021.1.0b9, 2021.2.0a4

Reproduction steps: 1. Open user attached Project 2. Open Assets\Test Scene 3. Select "TestCloth crash" > "Rope" in the Hierarchy 4.... Read more

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