Search Issue Tracker
[DSPGraph] Audio clip does not loop from to the begining when starting i...
Reproduction steps: 1. Open the user's attached project and Samples/DSPGraph Audio Framework/0.1.0-preview.18/Simple DSPGraph exampl... Read more
[XR][URP][Quest] MSAA doesn't get applied when using Opaque Textures
Repro steps: 1. Open user attached project "URP.MSAA.opaque_texture" 2. Build and Run on Quest 1 or 2 3. Observe the game in the hea... Read more
Addressables AssetReferenceUILabelRestriction is disregarded when used i...
How to reproduce: 1. Open the attached project (case_1329206-AddressableLabel) 2. Open SampleScene 3. Select References in the Scene... Read more
[VFX] Shader Errors are thrown for Output Particle Quad when graph Conta...
How to reproduce: 1. Create a new URP/HDRP template project 2. Create a new VFX graph 3. Add "Add Size by Speed" block to the Output... Read more
GPU Progressive Lightmapper generates Shadow artifacts when using Filter...
Reproduction steps: 1. Open user attached Project 2. Open Window > Rendering > Lighting 3. Generate Lighting using Progressive GPU L... Read more
[Mobile] Loading a JSON from Resources folder into a TextAsset fails on ...
How to reproduce: 1. Open the user's attached project "New Unity Project (1)" 2. Change the device's locale to something other than ... Read more
[2D][Sprite Mask] Sprite Mask Shading Mode view is not correctly display...
Reproduction steps: 1. Open the user's attached project and custom-range scene 2. Set Scene Shading Mode to Sprite Mask 3. Observe t... Read more
AudioGroup 'Mute' does not mute audio from a 'Receive' DSP effect
How to reproduce: 1. Open the attached project 2. Open Scene 3. Click Play Expected result: You can hear one whoosh sound repeating... Read more
OnTriggerExit is not called when GameObject leaves Trigger through repar...
How to reproduce: 1. Open the attached project "OnTrigger.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Enter Play Mode Expected ... Read more
Editor crashes when Cloth with SkinnedMeshRenderer has Null Bone References
Reproduction steps: 1. Open user attached Project 2. Open Assets\Test Scene 3. Select "TestCloth crash" > "Rope" in the Hierarchy 4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material