Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.3
2020.3.4f1
Issue ID
1330724
Regression
No
[Enlighten] Server build starts Enlighten worker threads during shutdown
Steps to reproduce:
1. Create a new Unity project
2. Open Build Settings
3. Check the 'Server Build' option
4. Build and Run the project
5. Press CTRL + C
6. Notice that for a brief period, multiple Enlighten worker threads are shown in the Command Prompt window
Notes:
- Command Prompt output looks like this (number of threads depends on the processor):
Setting up int worker threads for Enlighten.
Thread -> id: [HASH] -> priority: 1
Thread -> id: [HASH] -> priority: 1
Thread -> id: [HASH] -> priority: 1
Thread -> id: [HASH] -> priority: 1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A new Additive Scene cannot be created when an empty Untitled Scene is not dirty
- [Scene View][Ubuntu] Prefab mode UI ghosting in HDRP
- Deleting AudioMixer asset throws MissingReferenceException and breaks the Audio Mixer window
- Crash on ScheduleGenerateTilingShape when modifying PolygonCollider2D path count and setting path vertices
- Crash when a scene is created with LocalPhysicsMode::Physics3D
Resolution Note (2021.2.X):
The Enlighten worker threads are created once the engine is shutting down. During normal execution they are not running.