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Fixed in 2021.2.X



Found in


Issue ID




Ads package doesn't build with il2cpp scripting backend



Repro Steps:

- Create an empty project,
- Add the Ads package,
- Set the scripting backend to il2cpp,
- Try to build.

Expected: Successful build
Observed: il2cpp build error, pasted here:

Error: IL2CPP error (no further information about what managed code was being converted is available)
System.ArgumentException: Copy() called on path that doesnt exist: D:\Temp\il2cpp repro\Packages\\Plugins\iOS\UnityAdsInitializationListener.h
at NiceIO.NPath.CopyWithDeterminedDestination(NPath absoluteDestination, Func`2 fileFilter)
at Unity.IL2CPP.AssemblyConversion.AssemblyConverter.ConvertAssemblies(AssemblyConversionInputData data, AssemblyConversionParameters parameters, AssemblyConversionInputDataForTopLevelAccess dataForTopLevel)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

Reproducible with: 2021.2.0a14
Not reproducible with: 2021.2.0a13

  1. Resolution Note (fix version 2021.2):

    Issue is with il2cpp and might be affecting other packages or scripting code

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