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0
votes
By Design

When you want to get the transform of a bone in LateUpdate, the transfor...

Animation

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Jan 12, 2018

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Version/s: 2017.3.0f3

To reproduce:1) Open attached project and scene2) Play it Expected: The ball should be in same position and rotation as the handActu... Read more

0
votes
By Design

[Android] Newer devices with Adreno GPU take very long time to start the...

Mobile

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Jan 12, 2018

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Version/s: 2017.3.0b10, 2017.3.0f3

Reproduction steps:1) Download and open user's attached project (OwnCloud link and password are provided)2) Build Scenes/GameStart.u... Read more

0
votes
Fixed

[SRP] Trail and Line Renderers have a Rendering Layer Mask property

Graphics - General

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Jan 12, 2018

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Version/s: 2017.3.0b9

A Rendering Layer Mask property is visible on the trail and line renderers.(This property probably need to be added to `DrawProperti... Read more

0
votes
Fixed

GUI.Box tooltip does not appear in the Inspector

IMGUI

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Jan 12, 2018

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Version/s: 2018.1.0a1, 2018.1.0b2

Steps to reproduce:1. Open user attached project below ("DragBoxTest")2. Click on the "Hoden" game object3. Hower over one of the 'h... Read more

0
votes
Not Reproducible

[Android] Floating point crash on Mali400 on Survival shooter

Android

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Jan 12, 2018

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Version/s: 2018.1.0b3

Build crashed when scripting backend is selected to Mono. Steps to repro:1. Download "Survival shooter Tutorial" project from the as... Read more

0
votes
By Design

[FBX] Bones with imported zero weight values are invisible when configur...

Animation

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Jan 12, 2018

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Version/s: 2017.3.0f3

To reproduce:1. Open project attached2. In Project window, select BONEW0 (rig with weightless bone)3. In Inspector window, press Con... Read more

0
votes
Fixed

Clipping artifacts are shown on a realtime spotlight cookie

Shadows/Lights

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Jan 12, 2018

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Version/s: 2018.2.0a1

Steps to repro: 1. Open attached project ad 't1' scene;2. Select 'Main Camera' gameobject;3. In the Inspector drag Camera's Rotation... Read more

0
votes
Duplicate

[.NET 4.6] Launching a x86 build using .NET 4.6 crashes with error "Fail...

Scripting

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Jan 12, 2018

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Version/s: 2018.1.0b1, 2018.1.0b2

Steps to reproduce:1. Open user attached project2. Go to file > Build and Run3. Observe the "Failed to load mono" error when the ... Read more

1
votes
Not Reproducible

Real-time Global Illumination is not working in a Build when Virtual Rea...

Shadows/Lights

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Jan 12, 2018

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Version/s: 2017.2.0b1, 2018.1.0b2

To reproduce:1. Open QA's attached project2. Build and run the "test" scene3. Play the scene in the Editor and observe differences E... Read more

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