Search Issue Tracker
Fixed in 5.6.0
Votes
1
Found in
5.5.0b6
Issue ID
844507
Regression
No
Unity Highlighter causes errors in console and crashes Unity (GUIView::OnInputEvent) when checking for active highlighting
STR:
1. Open the project
2. Click TEST -> Test Window
3. Observe the console and uncheck "Ensure repaint event for highlighting" label:
Errors appear:
- NullReferenceException: Object reference not set to an instance of an object
- ArgumentException: Getting control 2's position in a group with only 2 controls when doing Repaint
4. Uncheck "Ensure inactive highlighting"
5. Unity crashes
Reproduced on: 5.2.5f1, 5.3.6p8, 5.4.2f2, 5.5.0b6, 5.5.0b9
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
- Overlay Canvas are rendered on each split-screen camera when HDR is enabled
- [Android] The Player loses focus when using UnityEngine.Handheld.StartActivityIndicator() with Facebook SDK
- Build fails with "Building Library/Bee/artifacts/MacStandalonePlayerBuildProgram/gahcy/hj9mx3z/951.0 failed with output:..." errors when Scripting Backend is set to IL2CPP
kayke
Dec 04, 2016 20:25
I am having the same issue with Unity 5.5.0f3