Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
2020.3
2021.1
2021.1.0b10
Issue ID
1321998
Regression
No
Text in GraphToolFoundation Window gets corrupted after adding com.unity.ui package with AMD GPU
How to reproduce:
1. Open attached project "FontRenderingIssue.zip"
2. Open GraphWindow (GTF Sample -> RecipeEditor).
Expected result: Text is not corrupted
Actual result: Text is corrupted, each letter has visual artifacts around it
Reproducible with - 0.9.0-preview (2020.3.1f1), 0.9.1-preview (2021.1.2f1)
Could not test (UI Toolkit package not supported & errors) - 2018.4, 2019.4, 2021.2
GPU's tested:
Reproducible with - AMD Radeon Pro 5500m, AMD Pro WX9100
Not reproducible with - NVIDIA Geforce GTX 1050 Ti
Notes:
Removing com.unity.ui package from the project and restarting the editor makes the issue go away
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
This is a duplicate of issue #1317114