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0
votes
Postponed

[OSX][IntelHD] Firefox performance greatly reduced with WebGL 2.0

WebGL

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Nov 16, 2016

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Version/s: 5.5.0f1

-e: when running WebGL 2.0 content on OSX with and IntelHD gfx firefox is really slow -repro: --create new project --import standar... Read more

0
votes
Fixed

Canvas size changes when Game window is being moved

Scene/Game View

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Nov 16, 2016

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Version/s: 5.4.2f2

Reproduction steps: 1. Open project attached. 2. Open "test" scene 3. Open Game window 4. Change Game window size to aspect ratio, f... Read more

0
votes
Not Reproducible

Custom mesh made w/ script w/ big vertice coordinates on one axis, shows...

Graphics - General

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Nov 16, 2016

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Version/s: 5.4.1p4

Steps to reproduce: 1. Download an open attached project "DTM.zip" 2. Open scene DTM and play it 3. Move scene view around Actual r... Read more

0
votes
Fixed

[Tags] Tagged items in Editor are not tagged the same way in Standalone

Editor - Other

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Nov 16, 2016

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Version/s: 5.5.0f1

Reproduction steps: 1. Open the attached project, scene "door3" 2. Run in the editor and see the result - https://gyazo.com/e1c7afb0... Read more

0
votes
Fixed

ParticleSystem editor uses incorrect handle matrix when scaling mode is ...

Shuriken

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Nov 16, 2016

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Version/s: 5.6.0a1

The handle matrix for the shape module when the scaling mode is set to Hierarchy is incorrect. It appears the same as that used when... Read more

0
votes
Fixed

Memory leak when instantiating a material with Renderer.material

Graphics - General

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Nov 16, 2016

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Version/s: 5.5.0b11

To reproduce: 1. Open the attached project 2. Open the profiler window 3. Enter play mode Notice how Used Total of memory is increas... Read more

3
votes
Fixed

Baked lightmap is darker on android platform compared to PC platform

Progressive Lightmapper

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Nov 16, 2016

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Version/s: 5.5.0b11

Steps to reproduce: 1. Download repro.zip and open "new" scene 2. Go to build settings 3. Switch platform to Android Note user prov... Read more

1
votes
Fixed

[iOS, Android] Manually baked Lightmap is too bright on a device

Android

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Nov 16, 2016

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Version/s: 5.5.0b11

Steps to reproduce: 1) Download attached project 'LightningBug' and open in Unity 2) Build and run 'SceneLight' scene on a device 3)... Read more

0
votes
Fixed

Game window gets stretched and not zoomed, when zooming with scroll whee...

Scene/Game View

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Nov 16, 2016

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Version/s: 5.4.2p4

To reproduce: 1. Create a new project. 2. Create 3d Cube, just to better see what happens. 3. Go to the "Game window", but do not p... Read more

0
votes
Fixed

Unity crashes at <IndexBufferD3D9::EndWriteIndices> when canvas shows up...

UI

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Nov 15, 2016

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Version/s: 5.4.1f1

Reproduction steps: 1. Open the attached file; 2. Enter the Play mode; 3. In the upper right corner find 'Locker(Container)' and pre... Read more

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