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Unable to load DLL 'advapi32.dll' when running an app on hololens at run...
Steps to reproduce: 1. Open the attached project (Own Cloud) 2. Switch platform to Windows Store 3. Build for WSA Universal 10 with ... Read more
[Animation] Second clip is not played in Editor mode when using Animatio...
To reproduce: 1. Open project 2. Select 'cube' gameObject 3. Press 'PLAY' on 'Clip Player' script component Notice, that animation ... Read more
"The type or namespace name 'ShowResult' could not be found" is thrown w...
How to reproduce: 1. Open the attached project 2. Go to Window --> Services 3. Enable "ADS" (make sure that "Enable built-in Ads ext... Read more
CanvasRenderer.SetMesh() does not seem to support more than one UV set
Two objects with same material/shader/mesh, one displayed through MeshRenderer and the other through CanvasRenderer.SetMesh(), rende... Read more
Crash on ves_icall_InternalInvoke when Activator.CreateInstance() method...
How to reproduce: 1. Open attached Unity project "JsonParserExtended" 2. Load scene "Test" 3. Enter Play mode Expected result: Unit... Read more
Rebuilding textures on object with instantiated substances affects the o...
Reproduction steps: 1. Open the attached project "SubstanceTextureRebuildRepro.zip"; 2. Open the TestScene; 3. Enter a play mode. E... Read more
[Android] Game is rendered with graphical artifacts on European Samsung ...
How to reproduce: 1. Open the attached "SamsungReproS8" project 2. Build & Run the Android player to Samsung Galaxy S8 3. Observe th... Read more
[Android][GearVR] Input from headset touch pad is ignored when controlle...
To reproduce: 1. Download and open attached "repro964738.zip" project. 2. Add Oculus Signature File (osig) of the device which will... Read more
Editor crashes after exiting play mode when scene contains couple skinne...
Steps to reproduce: 1. Open attached project 2. Open scene "test" 3. Run scene 4. Exit play mode - Unity will crash either when o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Additional settings dropdown in Terrain Overlay is not grayed out for painting modes with no extra settings
- Inconsistent Terrain brush Opacity values between Scene view and Inspector
- [Usability] No separated opacity for the different types of Terrain brushes
- [Quest] Pitch Shifter causes audio degradation on Quest 2 devices when sped up
- "GUI Error: Invalid GUILayout" and "NullReferenceException" are thrown when adding Scenes to "Scenes in Baking Set" in Adaptive Probe Volumes