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3
votes
Fixed

[2017.2, 2017.3] Particles are not emitted in editor mode when using Rat...

Visual Effects - Legacy

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Nov 10, 2017

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Version/s: 2017.2.0b1, 2017.3.0b8

To reproduce: 1. Open project 2. Open 'ParticleBug' scene 3. Try to drag 'Particle system' gameObject through scene Expected vs Ac... Read more

0
votes
Fixed

Collision2D.GetContacts() returns 0 when ContactPoint2D array size is 1

Physics2D

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Nov 10, 2017

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Version/s: 2017.2.0f3

To reproduce: 1. Open repro project 2. Play 'Main' scene Expected: messages will be thrown: 'ContactPoint2D[] leng... Read more

0
votes
By Design

LZMA compressed asset bundle loads significantly longer than LZ4 compres...

Asset Bundles

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Nov 10, 2017

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Version/s: 2017.3.0b7

Reproduction steps: 1. Unzip the contents of attached AssetBundlesStandalone.7z to any folder 2. Modify "AssetBundle_fromFile.cs" sc... Read more

0
votes
Fixed

Array index is out of range when trying to access array element in type ...

Mono

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Nov 10, 2017

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Version/s: 2017.1.2p2

To reproduce: 1. Open project 2. Build and run scene for x86 architecture 3. Build and run scene for x64 architecture Expected: sce... Read more

0
votes
Duplicate

[MacOS] Draw Mode Screen Position out of view Frustrum with 2D Sprite Ti...

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Nov 10, 2017

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Version/s: 2018.1.0a4

When changed the sprite draw mode to Tiled and increased the width and height in scene view got , "Screen position out of view frust... Read more

0
votes
Duplicate

Crash in physx::SubSortQuick::sort4 when opening scene

Physics

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Nov 10, 2017

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Version/s: 2017.3.0b9

To reproduce: 1. Open attached package 2. Open Track scene (if editor doesn't crash, try to build project) 3. Editor crashes (if e... Read more

0
votes
Fixed

[Emission] m_Bursts.Array.data[0].countCurve.scalar has disappeared! whe...

Visual Effects - Legacy

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Nov 10, 2017

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Version/s: 2017.2, 2017.2.0p2

Repro steps: 1. Open Scene1 from the attached project (or create a new particle system, add a burst, and set bust to curve). 2. Sel... Read more

1
votes
Duplicate

[PLM] Baked light probes reset after opening another scene when realtime...

Progressive Lightmapper

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Nov 10, 2017

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Version/s: 2018.1.0a4

When a scene is manually baked with PLM, after opening another scene light probes in the first scene go black. 1. Open Progressive ... Read more

0
votes
By Design

[Windows] API_test:DeleteUnityWrapper crashes when exiting Play mode

Mono

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Nov 10, 2017

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Version/s: 2017.1.1f1

To reproduce: 1. Download attached project "Unity_DLL_test.zip" and open in Unity 2. Open "Text Example" scene 3. Enter Play mode 4... Read more

0
votes
Duplicate

Memory leak when switching video importer to movie texture mode

Video

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Nov 09, 2017

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Version/s: 2017.3.0b7

To reproduce: 1. Import video clip to project 2. Switch video importer mode to Movie texture and apply changes 3. Editor freezes R... Read more

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