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[ShaderCompiler] Inline constant and property behave differently in pow
See comparison of frag functions in BrokenShader.shader and SensibleBehavior.shader. Something seems to be wrong with the way the sh... Read more
Content Size Fitter calls OnRectTransformDimensionsChange every frame
To reproduce: 1. Open the project, attached by the user (Dimension Change Test.zip)2. Open the "Main" scene3. Enter Play mode4. Obse... Read more
The arrow in the breadcrumbs in the Project window doesn't show the list...
To reproduce: 1. In a new project, create a new folder2. Open the new folder3. Click on the arrow in the breadcrumbs in the Project ... Read more
[iOS] [FMOD] Mute Other Audio Sources is ignored with FMOD and Audio>Dis...
When disabling unity audio completely through Edit->Project Settings->Audio->Disable Unity Audio and using FMOD instead the... Read more
OffMeshLinks won't expand NavMesh dynamically
How to reproduce:1. Open Unity2. Load user submitted project3. Open navigation window4. run '7_dungeon.unity'5. Check generated navi... Read more
[TextMesh Pro] Text can disappear after a Scene Save
TextMesh Pro text can disappear after a Scene Save I have a repro of this issue in the attached project, but in this the text will o... Read more
Polygon Collider 2D's shape doesn't change automatically when the sprite...
To reproduce: 1. Open the project, attached by the tester (polygonColliderAutoUpdate.zip)2. Open the Sprite Editor for the Polygon s... Read more
[IL2CPP] Android build fails with "cannot initialize return object of ty...
To reproduce:1. Open project attached by the user2. Build project for Android with "Main" scene attached in build settings3. Notice ... Read more
[UI] Panel is centered when Canvas Render Mode is set to Screen Space - ...
Reproduction steps:1. Open the attached '960206_UIScreenSpaceCamera' Unity project.2. Open and play the 'Main' scene.- Notice, that ... Read more
[LightProbes] Dynamic object samples incorrect light probes from the pro...
Steps to reproduce:1. Open the attached project.2. Open the sample scene (Assets > Scenes).3. Focus on the cube object in the hie... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask