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Animated object size is changed when if condition contains enum variable
How to reproduce:1. Open given Unity project2. Enter play mode3. Notice that after some turns, the size of car changes Expected resu... Read more
Volume rolloff mode is only changed after the audio listener is moved
Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Change Volume Rolloff mode Expected result: 3d sound... Read more
Audio falloff gets distorted when moving the Audio Listener quickly
Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Quickly move the camera back and fourth Expected res... Read more
Video Player audio keeps playing after disabling Track flag during play ...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Uncheck the Track 0 bool on the Video Player Expecte... Read more
Unity crashes when deleting the folder of the project that is opened
To reproduce:1. Open a new Unity project2. Minimize the project3. Open the project folder4. Select everything in the folder and dele... Read more
Entering Play mode with a component Edit Tool selected deselects that tool
To reproduce: 1. Open Unity, create a new project and open it2. Create Cube or other gameObject and select it3. Attach a Cloth, Box ... Read more
Prefab changes are not always applied to all gameObjects in scene when u...
To reproduce: 1. Open project, enable cache server2. Open 'Test' scene3. Select Image gameobject (GameObject-> test-> Image)4.... Read more
[Windows] NavMesh Agent starts moving chaotically when machine is in pow...
To reproduce:1. Open project2. Play 'NavMeshTest' scene while laptop is plugged in to power source3. Repeat 2nd step when laptop is ... Read more
Cursor not updating when manually scrubbing through a clip in the animat...
Steps to reproduce:1. Open user attached2. Select Tank_anims.fbx3. Go to Animations tab4. Scrub through animation in the preview win... Read more
[osx][opengl] Scene flickers for a bit after splash screen disappears if...
Steps to reproduce: 1. Create new project2. Set graphics API to OpenGLCore3. Build and run4. Launch in fullscreen native resolution ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build