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1
votes
Won't Fix

[macOS] [.NET 3.5] Relatively slow concurrent managed allocations

MacOS

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Feb 13, 2018

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Version/s: 2017.1.2p4

Reproduction steps:1. Open the attached project.2. Play the 'main' scene.3. Check notifications in the Console tab. Actual result: m... Read more

0
votes
Fixed

Objects using the Mobile Bumped Specular 1 Directional Light shader rece...

Shaders

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Feb 13, 2018

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Version/s: 5.6.5p1

Steps to reproduce1. Create a new project.2. Create a material using a Mobile Bumped Specular 1 Directional Light shader.3. Create a... Read more

1
votes
Fixed

[Android] "Input.GetMouseButton" stays true if there is a touch interrupt

Mobile

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Feb 13, 2018

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Version/s: 2018.1.0b6

Reproduction steps:1. Download and open attached project ("InputTest.zip")2. Build and run "test.unity" scene on an Android device3.... Read more

0
votes
Fixed

Editor Crash on changing speaker when audio track is playing in timeline

Audio

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Feb 13, 2018

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Version/s: 2018.1.0b7

Editor Crash on changing speaker when audio track is playing in timeline Steps to Reproduce1. Create a project.2. Get some audio cli... Read more

0
votes
Fixed

[Windows Mixed Reality] After "Lost boundary" camera sometimes gets zer...

XR SDK

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Feb 13, 2018

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Version/s: 2017.2.1f1

How to reproduce:1. Download MixedRealityToolkit https://github.com/Microsoft/MixedRealityToolkit-Unity and open on Unity2. Open /As... Read more

0
votes
Fixed

Switching between Animations with AssetBundle, cause AnimationPlayableAs...

Timeline

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Feb 13, 2018

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Version/s: 2018.1.0b6

How to reproduce:1. Download attached project and open "A" scene2. Enter Play Mode and press "Space" with keyboard (it will load "Sa... Read more

0
votes
Not Reproducible

[OSX] Built project with Multithreading Rendering crashes on start

MacOS

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Feb 13, 2018

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Version/s: 2017.3.0f3

To reproduce:1. Open repro project(link in edit)2. Build and run for Mac(despite the fact that build errors are thrown, app is is cr... Read more

0
votes
Won't Fix

Discrepancy between Xbox controller input mapping between PC versus Android

Input

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Feb 13, 2018

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Version/s: 2018.1.0b6

I have a project where I specified controller axii in Input Manager as Horizontal and Vertical for use in a game script. At least on... Read more

0
votes
Fixed

Shaded Wireframe Draw Mode is not working in SRP

URP Features

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Feb 12, 2018

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Version/s: 2018.1.0b6

To reproduce: 1. Create a new project with Lightweight - Preview template2. In the Scene view, try turning Shaded Wireframe mode on3... Read more

0
votes
Fixed

[Android] GearVR Rendering Skinned Mesh breaks with Normal mapped standa...

Mobile

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Feb 12, 2018

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Version/s: 2018.1.0a4, 2018.1.0b6

Steps to reproduce:1. Open attached project "Unity_Simple_Tests_01.zip"2. Enter play mode and observe mesh animating3. Build and run... Read more

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