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Keyframe at frame 0 generated incorrectly when rotating pbject with child
Steps to reproduce: 1. Open attach file. 2. Open Scenes -> Test scene 3. Open animation window pick any frame except frame 0 and rot... Read more
sprites not shown in dopesheet when selecting animation clip
-e: when you select an animation clip it is shown in the dopesheet in the Animation window but the sprites are not always shown when... Read more
Imported *.png image have color artifacts when Sprite compression is used
Steps to reproduce: 1. Open attached project 2. Go to Assets>Sprites in editor 3. Click on Repro.png 4. Set Texture type to Sprite(... Read more
Errors when tweaking substances
Steps to reproduce : - import the project attached - open the Scene 1 - select the plane - tweak the blood amount for the substance... Read more
Moving scenes in Builds Settings is not displayed properly
Moving scenes in Builds Settings is not displayed properly When moving a scene through the order of Scenes In Build, the horizontal... Read more
[Terrain] Unity crashes on adding of speedtree to Terrain
Preconditions: 0. Create a new project and enable Collab. 1. New project and scene. 2. Added terrain. 3. Imported Free SpeedTrees ... Read more
No error thrown and doesn't start building process when building develop...
Steps to reproduce: 1. open build window and select "development build" checkbox 2. build outside project folder Actual: after cli... Read more
[Shuriken] Expose Maximum Particle Timestep to the public API
All other time constants are exposed, like "Time.maximumDeltaTime" and "Time.fixedDeltaTime" etc. But there is no such like: Time... Read more
Crash in CollectAndProduceGameObjectHierarchy if Resources.UnloadUnusedA...
Editor crash if Resources.UnloadUnusedAsset() is called when async loading assets To reproduce: 1. Open attached project 2. Run cr... Read more
On specific project Unity crashes when debugging
Reproduction steps: 1. Open the attached reproduction project (839779 - ReproProject.zip) 2. Open JavaEmulator.cs located in Assets\... Read more
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