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0
votes
Fixed

Orthographic camera with far plane set to 0 results in assertions

Package: Scriptable Render Pipeline Universal

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Jul 26, 2019

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Version/s: 6.5.2

To reproduce:1. Open attached project;2. Open Sample scene;3. Make sure Camera's projection is set to Orthographic, near plane is a ... Read more

0
votes
Duplicate

Performance of LODGroups with crossfade in URP is worst than in Legacy r...

Package: Scriptable Render Pipeline Universal

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Jan 27, 2020

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Version/s: 7.1.8

Steps: Attached you can find 2 projects with the same setup. 1 is in URP, the other is in Legacy pipeline. Make sure that on the Obj... Read more

0
votes
Fixed

[XR][URP][Vulkan][Multi Pass] Only left eye is rendered while the right ...

Package: Scriptable Render Pipeline Universal

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Jan 27, 2020

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Version/s: 7.1.8

Repro steps:1. Open attached project2. Make sure Multi-Pass and Vulkan are used3. Build and run on a Quest Actual: Nothing is render... Read more

0
votes
Fixed

[Improved Prefab] [URP] Blue highlight is missing on making changes in T...

Package: Scriptable Render Pipeline Universal

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Nov 11, 2019

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Version/s: 7.1.2

Blue highlight is missing on making changes in Target Sorting Layers of Light2D prefab Steps to Reproduce: 1. Open attached Project2... Read more

2
votes
Fixed

Scene is not rendered on Android 8 and 9 when "Depth Texture" is enabled...

Package: Scriptable Render Pipeline Universal

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Feb 13, 2020

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Version/s: 7.2.0

To reproduce:1. Open attached project;2. Make sure "Depth texture" is enabled in Universal Render Pipeline asset;3. Build and run on... Read more

0
votes
Won't Fix

[URP] Universal Additional Camera Data component is not removed when try...

Package: Scriptable Render Pipeline Universal

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Apr 07, 2020

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Version/s: 9.0.0-preview.15

How to reproduce:1. Create a new URP project2. Create an Empty GameObject3. Add a Camera component to the GameObject4. Press CTRL + ... Read more

0
votes
Fixed

[PLM][Optix] Lightmap artifacts are visible when denoised with Optix for...

Package: Scriptable Render Pipeline Universal

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Oct 23, 2019

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Version/s: 7.0.1

Steps to repro:1. Download Sponza URP project: https://ono.unity3d.com/test-data/gi-tests/SponzaLWRP2. Open 'Sponza' scene;3. Drag '... Read more

0
votes
Duplicate

[URP][VR] Right eye isn't render when using Multi Pass rendering

Package: Scriptable Render Pipeline Universal

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Sep 21, 2019

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Version/s: 7.1.1

Steps to reproduce:1. Created new default URP project2. Enabled VR3. Enabled Mock HMD to be able to test without a headset4. Enter P... Read more

0
votes
Not Reproducible

URP Renderer asset's "Renderer Features" list item's "Name" text field d...

Package: Scriptable Render Pipeline Universal

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Feb 12, 2020

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Version/s: 7.2.1

How to reproduce:1. Open attached project (1218982.zip)2. Select the "UniversalRenderPipelineAsset_Renderer" in the Project window3.... Read more

3
votes
Fixed

[URP] Objects that are using Soft Particles are rendered Opaque when Ope...

Package: Scriptable Render Pipeline Universal

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Mar 09, 2020

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Version/s: 9.0.0-preview.0

How to reproduce:1. Open the attached project named "Case_1226288"2. Open the New Scene3. Observe the Scene view. The red plane is r... Read more