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0
votes
Fixed

[XR][URP][Vulkan][Multi Pass] Only left eye is rendered while the right ...

Package: Scriptable Render Pipeline Universal

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Jan 27, 2020

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Version/s: 7.1.8

Repro steps: 1. Open attached project 2. Make sure Multi-Pass and Vulkan are used 3. Build and run on a Quest Actual: Nothing is r... Read more

0
votes
Duplicate

Performance of LODGroups with crossfade in URP is worst than in Legacy r...

Package: Scriptable Render Pipeline Universal

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Jan 27, 2020

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Version/s: 7.1.8

Steps: Attached you can find 2 projects with the same setup. 1 is in URP, the other is in Legacy pipeline. * Make sure that on the... Read more

0
votes
Fixed

[Improved Prefab] [URP] Blue highlight is missing on making changes in T...

Package: Scriptable Render Pipeline Universal

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Nov 11, 2019

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Version/s: 7.1.2

Blue highlight is missing on making changes in Target Sorting Layers of Light2D prefab Steps to Reproduce: 1. Open attached Projec... Read more

2
votes
Duplicate

[XR][URP][Vulkan] When rendering in multiview and post processing is ena...

Package: Scriptable Render Pipeline Universal

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Mar 04, 2020

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Version/s: 7.2.0

Description When a user creates a new URP project by default post processing is turned on on the camera and in a volume in the sampl... Read more

1
votes
Fixed

[Android][iOS]GameObject with Lit Shader Graph has light gray ring on An...

Package: Scriptable Render Pipeline Universal

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May 16, 2022

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Version/s: 12.1.x, 13.1.5, 14.0.0

How to reproduce: 1. Open the user's attached "New Unity Project.zip" project 2. Inspect the Game view Expected results: The sphere... Read more

0
votes
Won't Fix

[URP] Universal Additional Camera Data component is not removed when try...

Package: Scriptable Render Pipeline Universal

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Apr 07, 2020

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Version/s: 9.0.0-preview.15

How to reproduce: 1. Create a new URP project 2. Create an Empty GameObject 3. Add a Camera component to the GameObject 4. Press CTR... Read more

0
votes
Fixed

[PLM][Optix] Lightmap artifacts are visible when denoised with Optix for...

Package: Scriptable Render Pipeline Universal

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Oct 23, 2019

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Version/s: 7.0.1

Steps to repro: 1. Download Sponza URP project: https://ono.unity3d.com/test-data/gi-tests/SponzaLWRP 2. Open 'Sponza' scene; 3. Dra... Read more

0
votes
Duplicate

[URP][VR] Right eye isn't render when using Multi Pass rendering

Package: Scriptable Render Pipeline Universal

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Sep 21, 2019

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Version/s: 7.1.1

Steps to reproduce: 1. Created new default URP project 2. Enabled VR 3. Enabled Mock HMD to be able to test without a headset 4. Ent... Read more

0
votes
Not Reproducible

URP Renderer asset's "Renderer Features" list item's "Name" text field d...

Package: Scriptable Render Pipeline Universal

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Feb 12, 2020

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Version/s: 7.2.1

How to reproduce: 1. Open attached project (1218982.zip) 2. Select the "UniversalRenderPipelineAsset_Renderer" in the Project window... Read more

3
votes
Fixed

[URP] Objects that are using Soft Particles are rendered Opaque when Ope...

Package: Scriptable Render Pipeline Universal

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Mar 09, 2020

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Version/s: 9.0.0-preview.0

How to reproduce: 1. Open the attached project named "Case_1226288" 2. Open the New Scene 3. Observe the Scene view. The red plane i... Read more

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