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0
votes
Fixed

SubEmitters appear far away from their spawn position if particles are d...

Shuriken

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Feb 18, 2016

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Version/s: 5.3.2p3

Steps to reproduce: 1. Open attached project2. Open scene "DemoSceneParticleSystem"3. In hierarchy, select "ParticleSystems/Lightnin... Read more

0
votes
Fixed

[Android][Particles] Particles using mesh render flicker on Samsung Gala...

Android

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Feb 18, 2016

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Version/s: 5.3.1p3

Reproduction steps:1) Open attached project "TestMeshParticles"2) Build and run scene "MainScene" on an android device--- After abou... Read more

0
votes
Fixed

[Shuriken] Size over lifetime using separate axes works only on the X axis

Shuriken

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Feb 18, 2016

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Version/s: 5.4.0b7

Steps to reproduce: 1. Download and import attached project.2. Open scene: main3. Select and simulate particle system in editor.4. N... Read more

0
votes
Fixed

Asynchronous socket APIs sometimes causes crashes on Windows when using ...

Windows Store Apps

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Feb 18, 2016

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Version/s: 5.3.2p4

These APIs include, but are not limited to: Socket.BeginSendSocket.BeginReceive Read more

2
votes
Fixed

[MixedBaking] SpotLight and pointlight realtime shadows doesn't appear f...

Shadows/Lights

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Feb 18, 2016

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Version/s: 5.3.2p3

Reproduction steps:1. Open attached "prj" Unity project.2. Open test scene.3. Go to "Window > Lighting > Scene" and click "Bui... Read more

0
votes
Fixed

[ReflectionProbe] Baking custom reflection light probes overwrites the u...

Global Illumination

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Feb 18, 2016

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Version/s: 5.5.0a1

Baking custom reflection light probes when an .exr file (Texture type: cubemap or HDRI) is assigned as the custom cubemap overwrites... Read more

0
votes
By Design

[FPSController]FPS controller's y-axis mouse transform is captured by ma...

Input

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Feb 18, 2016

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Version/s: 5.4.0b7

Steps to repro: 1. Open Unity;2. Import attached 'testIncorrectYAxisInput' package;3. Open 'test' scene'; 4. Notice that there is bo... Read more

0
votes
Fixed

[NetworkClient] MsgType.Disconnect is returned if connections times out ...

Networking

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Feb 18, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project2. Open scene "bug"3. Run it and wait until connection to non-existing server times out4... Read more

0
votes
Fixed

[iOS] Standard shader appears metallic on device even though metallic is...

iOS

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Feb 18, 2016

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Version/s: 5.3.2p3

To reproduce:1. Open attached project2. Build to iOS3. Launch the game on a device4. Notice that the clams on the tower have a metal... Read more

0
votes
Fixed

[Context][OSX] Error on switching Graphics API for Mac

Window management

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Feb 18, 2016

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Version/s: 5.4.0b7

Summary:On switching of Graphics API for Mac in Player settings error appears in the console.On changing from OpenGLCore to OpenGL2 ... Read more

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