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Fixed
Votes
0
Found in
5.3.2p3
Issue ID
771848
Regression
No
[iOS] Standard shader appears metallic on device even though metallic is set to 0
To reproduce:
1. Open attached project
2. Build to iOS
3. Launch the game on a device
4. Notice that the clams on the tower have a metallic effect, even though they didn't have it in editor, and on their standard shader metallic is set to 0.(pictures attached)
Reproduced on: iPad Pro
Not reproduced on: iPad Mini 2
Reproduced with: Metal, GLES3, GLES2.
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