Search Issue Tracker

0
votes
Fixed

[VR] The effect of render viewport scale is greater when using single pa...

VR

-

Oct 18, 2016

-

Version/s: 5.6.0a1

Setting the render scale to 0.35 with single pass on results in a far 'granier' image than when setting the render scale to 0.35 wit... Read more

0
votes
Won't Fix

[5.5] Default Format field is inactive in Texture import settings

Asset and Scene Management

-

Oct 18, 2016

-

Version/s: 5.5.0b6

Steps to reproduce: 1. Open project 2. Select sampleTexture file from Assets 3. Check Inspector window's Texture import settings 4. ... Read more

2
votes
Fixed

[VR] Multiple cameras with specific target eyes fail to render properly

VR

-

Oct 18, 2016

-

Version/s: 5.6.0a1

1. What happened Attempting to setup three cameras (one for each eye + one for the main display) causes issues in rendering. The im... Read more

0
votes
Fixed

[macOS] Input from USB mouse disables further touchpad input in Input.Ge...

MacOS

-

Oct 18, 2016

-

Version/s: 5.4.2f1

If the cursor is moved with a USB mouse, Input.GetAxis("Mouse X") and Input.GetAxis("Mouse Y") return 0 if the cursor is moved with ... Read more

8
votes
Fixed

UnityWebRequest does not indicate that a SSL certificate is invalid

WebRequest

-

Oct 18, 2016

-

Version/s: 5.3.5p1

Steps to reproduce: 1. Open the project. 2. Hit play 3. Notice there is a webpage output to the Debug.Log which includes: <div id="... Read more

0
votes
Fixed

Wrong objects placement when importing FBX from Cheetah3D

Asset and Scene Management

-

Oct 18, 2016

-

Version/s: 5.4.1f1

To reproduce: 1. Open project 2. Drag 'WorldTile00.fbx' from 'meshes' folder to scene Expected result: imported objects will be pl... Read more

0
votes
Won't Fix

If asset bundle scene is loaded with one frame delay, object which uses ...

Asset Bundles

-

Oct 18, 2016

-

Version/s: 5.4.2f1

How to reproduce: 1. Open the attached project 2. Make a build using the Build->Build with asset bundles menu 3. Run TerrainBundle.e... Read more

0
votes
Won't Fix

UI Elements in ScrollView repositioned on Android device.

Android

-

Oct 18, 2016

-

Version/s: 5.4.2f1

Steps to reproduce: 1. Open attached project 2. Build on android -UI elements are repositioned incorrectly in ScrollView Expected r... Read more

0
votes
Fixed

[Linux Editor] Shader fails to compile on Linux

Linux

-

Oct 18, 2016

-

Version/s: 5.5.0xb5

Shader fails to compile on Linux. It compiles fine on OSX (bot use OpenGL Core profile). Steps to reproduce: 1) Open the latest att... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.