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0
votes
Fixed

Override Track separated from parent track if both selected after drag-a...

Timeline

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Nov 28, 2017

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Version/s: 2017.3.0b10

Steps to reproduce:1. Open attached “OverrideTrack.zip” Unity project2. Open “Test” scene3. Select “Director” object in Hierarchy4. ... Read more

0
votes
Fixed

Selecting a large SerializedObject asset pauses editor for 2 seconds eve...

Graphics - General

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Nov 28, 2017

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Version/s: 2017.3.0b10

Reproduction steps:1. Download project "SpriteLightsBug.zip" and open in Unity2. Open Project window Assets folder3. Click on CityLi... Read more

0
votes
Won't Fix

SerializedProperty's propertyPaths do not match appropriate property nam...

Scripting

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Nov 28, 2017

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Version/s: 2017.2.0f3

Reproduction steps:1. Download project "New Unity Project.zip" and open in Unity2. Open console window3. Select Directional Light in... Read more

0
votes
Not Reproducible

Crash on GameObject::GetSupportedMessagesRecalculate when importing Unit...

uGUI

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Nov 28, 2017

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Version/s: 2017.2.0b1, 2017.2.0f3

Reproduction steps:1. Open Unity editor and create a new project2. Drag UnityUIExtensions.unitypackage to Project window3. In the Im... Read more

0
votes
Not Reproducible

[Apple] Valid receipt fails local validation using CrossPlatformValidator

IAP

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Nov 28, 2017

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Version/s:

Valid receipt fails local validation using CrossPlatformValidator Read more

0
votes
Not Reproducible

Non-recursive AssetDatabase.GetDependencies() returns incorrect items on...

Asset - Database

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Nov 27, 2017

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Version/s: 2017.3.0b10

To reproduce:- open project- open Maintainer through the Tools > Code Stage > Maintainer > Show menu- switch to the Usages ... Read more

1
votes
Fixed

"Assertion failed: TLS Allocator ALLOC_TEMP_THREAD..." error is thrown w...

2D

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Nov 27, 2017

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Version/s: 2017.3.0b10

How to reproduce:1. Open user attached project and "aaa" scene2. Notice that user has SpriteAtlas that uses RGBA Crunched ETC 2 Text... Read more

0
votes
Not Reproducible

System.Reflection.TargetInvocationException error when an assembly conta...

Mono

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Nov 27, 2017

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Version/s: 2017.2.0f3

How to reproduce:1. Open the attached project2. Reimport all assets Actual result: System.Reflection.TargetInvocationException error... Read more

0
votes
Fixed

[IL2CPP][Android] SEGFAULT crash when switching scenes with IL2CPP on An...

IL2CPP

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Nov 27, 2017

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Version/s: 2017.1.2p2

Steps to reproduce:1) Open the attached project (OC link, 1.2GB) (use command line and '-buildTarget Android' argument when launchin... Read more

3
votes
Postponed

System.IO.File.ReadAllText throws "IsolatedStorageException: Could not f...

Scripting

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Nov 27, 2017

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Version/s: 5.6.3p4

Steps to reproduce:1. Open user attached project2. Run the Main scene in the editor and notice you correctly get "FileNotFoundExcept... Read more

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