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Fixed
Votes
0
Found in
5.5.0p3
Issue ID
866571
Regression
No
LUT for TonemappingColorGrading is different from original Color Grading settings
Steps to reproduce:
1. Open User's attached project
2. Select Main Camera > "Tonempping Color Grading" component
3. Enable "Color Grading" and select "Export LUT as PNG"
4. Disable "Color Grading" and enable "Lut"
5. Load exported LUT to the LUT texture slot
6. Compare exported LUT colors and Color Grading colors in Game or Scene view
Expected behavior: colors look identical or close to identical
Actual result: colors look different
Reproduced with: 5.5.0p3, 5.4.4f1, 5.3.7p2
Note: the issue might be hard to reproduce due to issue when "Export LUT as PNG" exports black image (case: 866593).
The issue is more visible when using green color.
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