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'Optimized GUI Block text buffer too large' error is thrown if Player Se...
To reproduce: 1. Create a new project 2. Change Inspector mode from 'Normal' to 'Debug' 3. Open Player Settings Expected vs Actual:... Read more
Unity crashes when using [RuntimeInitializeOnLoadMethod] attribute
Steps to reproduce: 1. Open attached project "Crash.zip" 2. Make sure the active scene is "Prologue" 3. Enter Play mode Actual resu... Read more
Inherit Velocity module in Particle System doesn't work with Control Track
Reproduction steps: 1. Download project "ParticleControlTest.zip" and open in Unity 2. Enter Play mode Expected: particle system in... Read more
CharacterController's Step Offset broken when stepping onto flat mesh co...
To reproduce: 1. Open attached Unity project "BugReport.zip" 2. Open "Steps" scene 3. Inspect that yellow steps have mesh colliders ... Read more
HideFlags.DontSaveInBuild doesn't hide properties fields in Prefabs
How to reproduce: 1. Open given Unity project 2. Check GameObject and GameObject(1) (GameObject is a prefab) Expected result: In Ga... Read more
Edges of a specific RGBA32 or PVRTC format textures becomes dirty on som...
To reproduce: 1. Open project 2. Open '2Images' scene 3. Open game view Expected: edges of both textures will be white Actual: some... Read more
Animation is not playing when root bone is named differently than in ori...
To reproduce: 1. Open my attached project 2. Enter Play mode - two animations playing 3. In Hierarchy, find ChangeThisToBone001 and ... Read more
When leaving play mode error Assertion failed on expression: 'm_CurrentE...
Steps to reproduce: 1. Download 975044_repro.zip and open "test" scene 2. Enter play mode 3. Double click on here message in Console... Read more
Editor crashes when importing .dae file at fbxsdk::FbxProperty::Get
Steps to reproduce: 1. Download attached .dae file 2. Import it to Unity 3. Unity freezes or crashes when importing 4. If Editor fre... Read more
Attempt to inspect a local variable during debugging session results in ...
How to reproduce: 1. Open Unity 2. Load user-submitted project (daycycle-goap.zip) 3. Open "Example1" and "Example1A" scenes additiv... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assertion error "(dx - width < padding) || (dy - height < padding)" when using Pack Preview
- [Memory Profiler] The EntryType.NativeAllocationSites_MemoryLabelIndex of snapshots only reports -1 or 0 instead of the MemLabel used for allocations made from any call site.
- [Vulkan] Artifacts appear in the Player when using Screen Space shadows with orthographic camera
- Errors OnGUIDepth changed & GUIUtility:ProcessEvent when opening Textures with Third Party App
- Window preview appears on a different monitor when undocking and dragging a window with a high-resolution monitor set up on the right and a low-resolution monitor on the left.