Search Issue Tracker
Fixed in 2018.1.X
Fixed in 2017.1.X, 2017.2.X, 2017.3.X
Votes
0
Found in
2017.1.0b1
2017.2.0f3
Issue ID
977710
Regression
Yes
Editor crashes after enabling certain modules in Particle System while particles are being emitted
Steps to reproduce:
1. Open attached “EnableModule.zip” Unity project
2. Open scene “Main”
3. Select “Particles” object in Hierarchy
4. Enable Size over Lifetime for the Particle System component in Inspector
Reproduced in: 2018.1.0a7, 2017.3.0f2,, 2017.2.1f1, 2017.2.0f3, 2017.1.2p4, 2017.1.0f3, 2017.1.0b1,
Didn't reproduce in: 2017.1.0a6, 2017.1.0a1, 5.6.4p4, 5.6.0f1
Regression introduced in: 2017.1.0b1
Note: Crashed after enabling Size over Lifetime, Size over Speed, Lights modules
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment