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[UWP] IL2CPP Failed to resolve System.IO.WindowsRuntimeStorageExtensions
How to reproduce: 1. Download attached project file and open "Scene" Scene 2. Switch platform to UWP and change scripting backend t... Read more
"In progress" spinner keeps appearing when selecting "Edit Physics Shape...
"Edit Physics Shape" keeps running on a certain sprite 1. Open attached project 2. Click on the sprite 3. In Inspector, confirm Mod... Read more
[Unity 5.6] Calling instantiate on a non-main thread crashes Editor inst...
Steps to reproduce: 1. Open the attached project 2. Open scene cc#1 3. Enter play mode Expected result: Error: "INTERNALL_CALL_Int... Read more
[Intel HD 520] Texture glitching when Camera is clipping object
Steps to reproduce: 1. Open attached project (OC link) 2. Load Scene Scene_Experimental 1 3. Enter Play mode Expected result: no gl... Read more
Editor crashes when opening Unity after placing new asset in project's A...
Steps to reproduce: 1. Create new project 2. Close it 3. Open directory where project was saved 4. Created new folder 5. Open Unity ... Read more
Having folder start with dot causes a ghost entry to appear in project view
To reproduce 1) Create new project 2) Create new folder 3) Rename it ".test" and press Enter The folder disappears, leaving a phant... Read more
ShaderLab code generation depends on locale's decimal separator
Steps to reproduce: 1. Set your locale to any that uses comma (,) as a decimal separator (for example, Spanish) 2. Create a new Unit... Read more
[iOS][Profiler][Editor] Unity crashes without Bug reporter when closing ...
Reproduction Steps: 1. Create new project 2. Build for iOS (development) 3. Deploy to an iOS device 4. Attach Unity profiler 5. Quit... Read more
[Enlighten] Memory leak. Mesh is leaking after exiting play mode when re...
Steps to repro: 1. Download the project: https://oc.unity3d.com/index.php/s/II0t8SQHea5a8tq 2. Open 't1' scene; 3. Open Profiler wi... Read more
Scripted importer version not working for ShaderGraph reimport
Clone the repository here (it is a unity project): https://github.com/Unity-Technologies/ShaderGraph 1) Load the project 2) Open t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Light rendering artefacts appear in the Editor when assigning unsupported 3D Custom Render Texture in Camera’s Output Texture, unclearable errors and warnings spammed
- Memory leak when running a test with "GfxThreadingMode" set to "SplitJobs"
- Loading Unloaded unsaved Scene throws “ArgumentException” error in the Console
- Crash on std::__1::__tree_const_iterator when opening the Build Profiles window in a specific project
- Sub-State machine “breadcrumb trail” doesn’t fit in the window if there’s too many Sub-State machines