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Unity crashes at ValidateAndUpdateTileAssetDirty after building Asset Bu...
To reproduce: 1. Open project attached by QA 2. Uncheck AssetBundles->Simulate Mode 3. Click AssetBundles->Build AssetBundles 4. Pl... Read more
[Timeline] ExposedReference class cannot have references to scene object...
Reproduction steps: 1. Open the "Test" scene from the attached project "ExposedReferenceTest.zip"; 2. Select "Director" game object ... Read more
[Tilemap] Grid component doesn't render when the values in CellSize/Cell...
Description: Grid component doesn't render when the values in CellSize/CellGap are changed Steps to Reproduce: 1. Create a New Pro... Read more
[Mac] 16:9 resolutions not appearing in either the Windowed or Fullscree...
Steps to reproduce: 1. Force 16:9 Aspect Ratio under Player Settings->Supported Aspect Ratios 2. Build Project for Standalone - Mac ... Read more
[Android] Fatal signal 11 (SIGSEGV), code 1 crash on Nvidia Shield table...
To reproduce: 1. Download and open attached "repro976402.zip" project. 2. Build and run on Nvidia Shield tablet. 3. When applicatio... Read more
Compute shader with volume texture fails to dispatch
Reproduction steps: 1. Download project "ComputeTest2.zip" and open in Unity 2. Open scene ComputeTest 3. Enter Play mode (notice th... Read more
[SceneView] SceneView picking is inconsistent and does not allow clickth...
Steps to reproduce: 1. Open user attached project 2. Open sceneview_picking_with_prefabs 3. Select the child "only_water_pickable_00... Read more
[Vuforia] World Center Mode - CAMERA ignores AR camera's rotation when ...
This makes it impossible to set the scene in such way, that ImageTarget would be projected on X-Z axis with the camera above with t... Read more
Nested block comment with single-line comment will cause errors in shade...
How to reproduce: 1. Create a new project 2. Create a new Shader 3. Add lines anywhere in the shader: /* //*/ 4. Notice, that the sh... Read more
[UI] 'Cancel' button is shifted right after resizing Lighting Window dur...
Steps to repro: 1. Open attached project and 'test' scene; 2. Open Lighting Setting windows (Window>Lighting>Settings); 3. Click 'G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text is unreadable when DLSS is applied to the Canvas with Render Mode set to World Space
- NullReferenceException errors appear in the Console when changing the values of Visual Effect Control Clip Events' Attributes
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP