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Non matching Profiler.EndSample (BeginSample and EndSample count must ma...
To reproduce: 1. Open the project, attached by the user (non matching Begin-EndSample in deep profile.zip)2. Open the "test" scene3.... Read more
[iOS][Metal] Graphics Artefacts on iOS with Metal API, HDR and Deferred ...
Reproduction steps:1. Open User's project2. Switch target platform to iOS3. In Graphics Settings switch Rendering Path to "Deferred"... Read more
Animation Previewer - Transition - Double Transform on the transition -...
Double transform happen on humanoid character when previewing a transition in the animation previewer Read more
Editor crashes on (KERNELBASE) RaiseException when using ConvertToEquire...
How to reproduce:1. Open the attached "EquirectCrash" project2. Switch to Android platform3. Open "SampleScene" and enter playmode i... Read more
Mesh collider gets corrupted if no triangles are specified
How to reproduce:1. Open attached Unity project "MeshColliderBug"2. Open the MeshColliderBug scene3. Select MediumPolySphere in the ... Read more
Combo box "Select Monitor" is empty on Windows build
Reproduction steps: Launch the built project for Windows Standalone; Observe that the "Select Monitor" box. Expected results: The bo... Read more
[Graphics] Certain Graphics commands (SetViewport) only get applied to t...
BY DESIGN:Neither CommandBuffer.ClearRenderTarget or GL.Clear clears more than the first color buffer. We currently don't support cl... Read more
Particles: Crash regression when particle system has no Renderer module
To reproduce: 1. Create a new project2. Create a particle system3. Remove the renderer module4. Enter play mode5. Move the particle ... Read more
[Animator] First frame of animator isn't updated by PlayableGraph after ...
Steps to reproduce:1. Open user attached project2. Open TestScene.unity3. Play the scene4. Press respawn from the GUI- observe that ... Read more
com.unity.package-manager-ui errors in log on upgrading project to 2018....
Com.unity.package-manager-ui errors in log on upgrading project to 2018.1.0b5 to b6.There is no ability to run the project with this... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera