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AnimatorOverrideController.ApplyOverrides causes significant spikes in C...
Steps to reproduce:1. Open attached “CharacterAnimPerformanceBug.zip” Unity project2. Open “AnimationTest” scene3. Open Window->P... Read more
[SRP | Terrain] Lightweight_RenderPipeline fails to upgrade materials on...
This is a problem when transitioning non-SRP projects with terrains to SRP.1) You have a non-SRP project with a terrain that has spl... Read more
[Android][VR][Daydream] Application fails to launch landscape when held ...
How to reproduce:1. Open the attached user project and change Package Name in Player Settings (Other Settings)2. Build and run Andro... Read more
Animated rigidbodies no longer affect other rigidbodies connected throug...
To reproduce:1) Open attached project and scene2) Play it Expected: The three objects all fly around the scene, two spheres being ov... Read more
[Animator] Clicking on the transition between animations doesn't deselec...
Clicking on the transition between animations doesn't deselect Animator layer. This will cause an issue when deleting transition in ... Read more
Mesh Renderers Light Probes Property fails to appropriately blend probes...
How to reproduce:1. Open attached Unity project "loadsceneprobe"2. Enter the Play mode3. Press alpha 2 key on the keyboard4. Press a... Read more
Crashed while updating project after pulling changes via Collab
Similar (but not necessary the same) issue with Tiles Validation was found here: https://fogbugz.unity3d.com/f/cases/976411/ (which ... Read more
Tiled GPU perf. warning appears when multiple cameras with Allow MSAA ar...
To reproduce: 1. Download and open attached "bug.zip" project.2. Open "MSAA_perf_warning" scene.3. Select "Back Cam" GameObject.4. C... Read more
Collab: Clients do not properly read data from new variable fields on au...
Reproducing this requires modifying an existing script (adding new variables), assigning a value to the new variable, publishing, an... Read more
NavMesh Agent is still considered on OffMesh Link at 0 position X
Reproduction steps:1. Download "Test.zip" project and open in Unity2. Open "ObstacleTest" scene3. Select "Guy" in Hierarchy and set ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera