Search Issue Tracker
By Design
Votes
0
Found in
2018.1.0a4
2018.1.0b5
Issue ID
996305
Regression
Yes
[Android][VR][Daydream] Application fails to launch landscape when held in portrait orientation
How to reproduce:
1. Open the attached user project and change Package Name in Player Settings (Other Settings)
2. Build and run Android player to device (File --> Build & Run)
3. When asked to insert device into headset, turn phone landscape to continue
4. While being asked to long press on the the daydream controller home button, turn phone back to portrait
5. Once the phone is being held in portrait mode, only then long press daydream controller home button
Expected result: Application launches into VR mode and displays stereo images side by side in landscape
Actual result: Application launches into VR mode, displays stereo images side by side in Portrait and the view is all black
Regression introduced in - 2018.1.0a4
Reproducible with - 2018.1.0b5, 2018.1.0a4
Not reproducible with - 2018.1.0a3, 2017.3.1f1
Fixed in - 2018.1.0b6
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Audio Clip Volume and Avoid Repeating Last fields values cannot be changed in Audio Random Container window
- Setting a variable in the root selector via an imported USS file in a theme does not work
- No character limit when creating a new Scene with excessively long name, Editor can be forced to crash
- URP Decal Projector flickers/glitches when added to Cube or Quad GameObjects as a Component
- Text "Outline Width" is not shown in the Text Property Preview window in UI Builder when the Text Size is smaller than 19px
Resolution Note:
Google has decided that this needs work on their end to help resolve this in later SDK releases.