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Fixed in Unity 2018.2

Votes

0

Found in

2017.3.0p1

Issue ID

996194

Regression

Yes

Animated rigidbodies no longer affect other rigidbodies connected through joints

Physics

-

-

Priority: 2Necessary for shipping a final release

-

Severity: 2Core functionality majorly impacted

To reproduce:
1) Open attached project and scene
2) Play it

Expected: The three objects all fly around the scene, two spheres being overlapped and a cube being rotated by attached fixed joint around
Actual: Only one sphere flies around. If you enable "IsKinematic" on AnimatedObject, the other objects start moving around too, but in a different fashion compared to the expected result

Reproduced in 2017.2.0b2, 2017.2.0f3, 2017.3.0p1, 2017.3.1f1 2018.1.0b6
Not reproduced in 2017.1.3p1, 2017.1.0f3

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