Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2017.3.X, 2017.4.X, 2018.1.X
Votes
0
Found in
2017.2.0b2
2017.3.0p1
Issue ID
996194
Regression
Yes
Animated rigidbodies no longer affect other rigidbodies connected through joints
To reproduce:
1) Open attached project and scene
2) Play it
Expected: The three objects all fly around the scene, two spheres being overlapped and a cube being rotated by attached fixed joint around
Actual: Only one sphere flies around. If you enable "IsKinematic" on AnimatedObject, the other objects start moving around too, but in a different fashion compared to the expected result
Reproduced in 2017.2.0b2, 2017.2.0f3, 2017.3.0p1, 2017.3.1f1 2018.1.0b6
Not reproduced in 2017.1.3p1, 2017.1.0f3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A different Font Asset is applied when the original Font Asset is deleted while UI Builder is open
- [Android][BiRP] Depth processing is handled incorrectly on certain Android devices when using 2 camera's
- [APV] Cancelling Display Dialog Error is thrown after Adaptive Probe Volumes tab is open in Lighting Window
- [APV] NullReferenceException is thrown when baking Adaptive Probe Volume for a Terrain with Non-GI Contributing Tree Prototypes and multiple APV objects with different LayerMasks are present on the scene
- Hands are not recognized when using Hololens 2
Add comment