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Xbox One Gamepad triggers are not working in WebGL builds
To reproduce: 1. Open the attached project 2. Play in editor and notice what controller triggers do 3. Build for WebGL Result: Xbox ... Read more
Editor crashes after you undo Add Rect Transform to Prefab (of object wi...
To reproduce: 1. Create a new project. 2. Create Empty "GameObject" with an empty "GameObject" child. 3. Make a prefab of this GameO... Read more
Unity crashes on play when Probe's Mode and RefreshMode is changed in On...
Unity crashes on play when probes settings are changed in OnWillRenderObject() with: > Unity.exe!ReflectionProbe::GetCachedRenderer(... Read more
Function Mathf.PerlinNoise returns the value which is less than 0
Reproduction steps: 1. Open the attached file "perlinNoise.zip"; 2. Open the scene "test"; 3. Enter the Play mode; 4. Observe the Co... Read more
Highlighter.Highlight fails to highlight Mesh field on MeshFilter, but s...
Reproduction steps: 1. Open the attached project 2. Select "Highlight_SkinnedMeshRenderer_Mesh" Game Object 3. Check the "highlight"... Read more
RenderTexture always clears to white on DirectX11
To reproduce: 1. Open attached project; 2. Open "Main" scene; 3. In the Game view you will see a cube in a background of blue dots; ... Read more
Editor crashes on Animator.GetBehaviours
Steps to reproduce: 1. Download 873144_repro.zip and open "new" scene 2. Press play 3. Editor crashes Results: Editor crashes when... Read more
Clients newly connected to the server don't see previously connected cli...
Steps to reproduce: 1. Download and open the latest attached project(mega link) 2. Build project 3. Start 1 instance and choose "Sta... Read more
When changing NavMesh Agent size, those changes are not applied on object
Reproduction steps: 1. Open project attached (NavMesh Agent bug). 2. Open scene "Main" 3. Select Cube and change NavMeshAgent size. ... Read more
[iOS] OnEndDrag isn't called when using remote and OnBeginDrag was calle...
To reproduce: 1. Open attached project 2. Select an iOS device to be used for remote 3. Press play 4. Click and drag the missle icon... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection