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Fixed in 2018.3.X
Votes
12
Found in
2018.1.0b10
Issue ID
1012922
Regression
No
MonoBehaviours and Scriptable Objects are not recognized in 4.6 DLL
To reproduce:
1. Open the project, attached by the user (Bolt.Unity.Debug46.zip)
2. Observe that classes in the DLL files in Assets -> Ludiq -> Assemblies are not recognized
Expected: types in the 4.6 DLL are properly imported and recognized by Unity
Reproduced in 2017.1.3p2, 2017.2.2p1, 2017.3.1p4, 2018.1.0b10, 2018.1.0b11, 2018.2.0a4
Happens only with .NET 4.6
Comments (3)
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cozyurt_unity
Jul 13, 2020 17:10
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1thewitcher
Oct 31, 2018 20:24
Not working for me
lukaszunity
Aug 22, 2018 06:47
The work around for this issue is to reimport all the .dlls after switching to .NET 4.x scripting backend.