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Fixed in 2018.3.X



Found in


Issue ID




MonoBehaviours and Scriptable Objects are not recognized in 4.6 DLL



To reproduce:

1. Open the project, attached by the user (
2. Observe that classes in the DLL files in Assets -> Ludiq -> Assemblies are not recognized

Expected: types in the 4.6 DLL are properly imported and recognized by Unity

Reproduced in 2017.1.3p2, 2017.2.2p1, 2017.3.1p4, 2018.1.0b10, 2018.1.0b11, 2018.2.0a4

Happens only with .NET 4.6

Comments (3)

  1. cozyurt_unity

    Jul 13, 2020 17:10 online petshop

  2. 1thewitcher

    Oct 31, 2018 20:24

    Not working for me

  3. lukaszunity

    Aug 22, 2018 06:47

    The work around for this issue is to reimport all the .dlls after switching to .NET 4.x scripting backend.

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