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Fixed in Unity 2018.3

Votes

12

Found in

2018.1.0b10

Issue ID

1012922

Regression

No

MonoBehaviours and Scriptable Objects are not recognized in 4.6 DLL

Scripting

-

-

Priority: 3Not yet prioritized for a release

-

Severity: 2Core functionality majorly impacted

To reproduce:

1. Open the project, attached by the user (Bolt.Unity.Debug46.zip)
2. Observe that classes in the DLL files in Assets -> Ludiq -> Assemblies are not recognized

Expected: types in the 4.6 DLL are properly imported and recognized by Unity

Reproduced in 2017.1.3p2, 2017.2.2p1, 2017.3.1p4, 2018.1.0b10, 2018.1.0b11, 2018.2.0a4

Happens only with .NET 4.6

Comments (2)

  1. 00d1a5302f2862426cea1d1a32e12dda?d=mm

    1thewitcher

    Oct 31, 2018 20:24

    Not working for me

  2. 4227ddb6e7cadcf86f847ad3c7fa349a?d=mm

    lukaszunity

    Aug 22, 2018 06:47

    The work around for this issue is to reimport all the .dlls after switching to .NET 4.x scripting backend.

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