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0
votes
Fixed

[GearVR] Crashes 5.4.0b14

VR

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Apr 08, 2016

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Version/s: 5.4.0b14

GearVR projects crash on B14 when deployed to phone. 2. How we can reproduce it using the example you attached1) Download or create ... Read more

0
votes
By Design

[Delegates] null Delegate.Target == null returns false

Mono

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Apr 08, 2016

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Version/s: 5.3.3f1

Steps to reproduce:1. open users attached project2. make new gameObject3. attach "delegateTargetTest" script4. play scene - Check co... Read more

0
votes
By Design

.csproj file is missing 'Analyzer' packages after Assets are loaded

Asset Import

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Apr 08, 2016

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Version/s: 5.3.3p1

Steps to reproduce:1. Unzip the attached project "TestCreate"2. Locate the TestCreate.CSharp.csproj file in the project folder and o... Read more

0
votes
Fixed

Dropdowns get cut off or don't open at all when used inside a RectMask2D

UI

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Apr 08, 2016

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Version/s: 5.3.4p2

How to reproduce:1. open the attached project2. Open and run main scene3. Check the Dropdown on the left that's being used inside a ... Read more

0
votes
Fixed

Crashes Editor or standalone while DX11 unloads Resouces when AMD's Rapt...

DirectX

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Apr 08, 2016

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Version/s: 5.4.0b14

Steps to reproduce Editor crash:1. Download and open project2. Open Player settings3. Change graphics API from DirectX11 to DirectX9... Read more

1
votes
Fixed

[Deffered] Camera with Clear Flags set to "Don't Clear" glitches

Camera

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Apr 08, 2016

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Version/s: 5.4.0b14

Reproduction steps:1. Open the attached project2. Open scene "Scene"3. Select "Main Camera" GameObject in the Hierarchy4. Notice tha... Read more

0
votes
Fixed

[iOS][GLES2] Changing screen resolution to non-native resolution at runt...

Mobile Rendering

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Apr 08, 2016

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Version/s: 5.4.0b14

Steps to reproduce: 1. Open attached project2. Build for iOS with OpenGLES2 graphics API (should be set by default)3. Build the gene... Read more

0
votes
Fixed

[WSA] on Universal 10 Screen.orientation returns "Autorotation" instead ...

Windows Store Apps

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Apr 08, 2016

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Version/s: 5.3.4f1

Screen.orientation returns "Autorotation" instead of the actual orientation when running a UWP app on Windows 10. Once the Surface d... Read more

0
votes
By Design

DestroyImmediate doesn't mark scene as dirty

Assets Management

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Apr 08, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project2. Open scene "Scenes/TransparencyBugScene"3. In top menu, open "Ninjetc Tools > Pixe... Read more

0
votes
Fixed

[WSA] Changing terrain texture at runtime getting visual artifacts

Windows Store Apps

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Apr 08, 2016

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Version/s: 5.3.2p2

When changing terrain texture on runtime, texture data seems to get corrupted, rendered with wrong colors or sometimes not appearing... Read more

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