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[2D] InvalidOperationException occurs on selecting resliced sprite gameO...
InvalidOperationException occurs on selecting resliced sprite once its bones are generated and scene view disappears on scaling dock... Read more
[Editor] Throws the IndexOutofRange exception when color picker is selected
When color picker is selected from any component, editor throws the IndexOutOfRange exception and hides all components below it Step... Read more
[WebGL] build with LinkerTarget WebAssembly freeze on loading screen whe...
Reproduction Steps:1. Open User's Project2. Set "PlayerSettings -> Publish Settings -> LinkerTarget" to "WebAssebly"3. Build f... Read more
[2D] Sprite disappears when generating bones on gameObject
Sprite disappears when generating bones on gameObject Steps to Repro:1. Open attached project2. Open 'Sample Scene'3. Select 'atlas_... Read more
Generic Menu Causes GL.Lines to be Drawn with an offset and white
Reproduction steps:1. Open the attached project "New Unity Project (3).zip";2. Open the "Tools/Grid" menu;3. Left-click on the windo... Read more
[OSX] BugReporter crashed after returning from sleeping mode
BugReporter crashed after returning from sleeping mode Issue reproduced once, so doesn't have clear steps to repro. Read more
SpeedTree meshes have bad texcoord data after updating to 2018.1.
Upgrading project to 2018 if it contains SpeedTree meshes, they deform incorrectly and the LOD is incorrect too, a patch to correct ... Read more
[iOS][Vuforia][Windows] Exception is thrown when building iOS project wi...
To reproduce: 1. Download attached project "Vuforia iOS.zip" and open in Unity2. In the player settings for iOS, in XR Settings enab... Read more
Shader's "min" method leads to shader compilation failure on Tegra 3
Steps to reproduce:1. Open user attached project2. Deploy to device3. Inspect logcat Expected behaviour: Shader compiles correctly a... Read more
[Enlighten] Crash in AssetDatabase::CheckCanAddObjectToAsset after bakin...
Steps to repro: 1. Open attached project and 'main' scene;2. Drag 't1' scene to the Hierarchy;3. Open Lighting window (Window>Lig... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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