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6
votes
Won't Fix

[WebGL] Mouse sensitivity is greater than in the Editor

WebGL

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Mar 12, 2018

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Version/s: 2018.1.0b8

To reproduce: 1. Open the project, attached by the user (MouseLooking.zip)2. Enter Play mode and move the mouse around3. Build and r... Read more

0
votes
By Design

Rigidbody MovePosition does not work when a rigidbody is a child of anot...

Physics

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Mar 12, 2018

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Version/s: 2017.1.2p4, 2017.2.0a4

To reproduce: 1. Open the project, attached by the user (2017.1.zip)2. Enter Play mode3. Observe that "MovingObject (Inside)" game o... Read more

0
votes
Duplicate

[PackageManager] Exception thrown continuously "Panel.PaintSubTree" whil...

Packman

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Mar 12, 2018

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Version/s: 2018.2.0a4

Exceptions are thrown continuously "Panel.PaintSubTree" until the Package Manager is loaded Reproduction Steps: 1. Open new or an ex... Read more

0
votes
By Design

[Android] Profiler isn't capturing GL mtrack memory allocations when pro...

Mobile

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Mar 12, 2018

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Version/s: 2017.3.0p1

How to reproduce:1. Load project 'repro.zip'2. Switch platform to android3. Open scene 'mini_speedtree'4. Build & Run for androi... Read more

1
votes
Fixed

360 View renders produced by GenericFrameRecorder are way too dark in Li...

Package: Recorder

-

Mar 12, 2018

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Version/s:

To reproduce: 1. Open the project, attached by the tester (link in the edit)2. Open the Demo scene in Assets/PolygonWestern/Demo3. O... Read more

0
votes
Fixed

Built-in lens flare is shown after overriding internal lens flare shader

Visual Effects - Legacy

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Mar 12, 2018

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Version/s: 2017.3.0f3

Reproduction steps:1. Download user's project and open in Unity2. Enter Play mode Expected: a big white square should appearActual: ... Read more

0
votes
Fixed

[HD SRP] Changing the scene view from Shaded to Wireframe leaves an imag...

Package: Scriptable Render Pipeline HD

-

Mar 12, 2018

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Version/s: 2018.1.0b10, 2018.1.0b9

How to reproduce:1. Download attached project file and open Example scene2. Change Scene View from Shaded to Wireframe Actual result... Read more

8
votes
Fixed

[HDRP] Generating shader includes is broken. Unity package cache permiss...

Graphics - General

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Mar 12, 2018

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Version/s: 2018.1.0b10

How to reproduce:1. Create empty new 3D project2. Go to "Package Manager -> All" and install "Render-pipeline.lightweight 1.1.1"3... Read more

0
votes
Fixed

[SRP|Lightweight] Upgrade selected materials tool softlocks the Editor

Graphics - General

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Mar 11, 2018

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Version/s: 2017.1.0p4

To reproduce: 1. Create a project with Lightweight template2. Create a new unlit shader in the project3. Select the new shader4. Go ... Read more

0
votes
By Design

Overwriting a model no longer updates animation clips if Mask is Defined

Animation

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Mar 11, 2018

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Version/s: 2017.1.1f1

Developer's note: This is by design:When you drag a new FBX file in the Assets folder, we create a new .meta file to go along with i... Read more

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