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Mecanim and SimpleAnimation playables do not apply animation on their fi...
Reproduction steps: 1. Open the attached project "New folder.zip"; 2. Open the FirstFrameTest scene; 3. Press "Pause" and then "Pla... Read more
Preview's play button triangle in the inspector is not equilateral
Preview's play button in the inspector is not equilateral To reproduce: 1. Create a new project 2. Create a new material, select it... Read more
VideoPlayer 29.97fps video plays at 30fps on Android
Steps to reproduce: 1. Open QA attached project (OC link) 2. Run in Editor, see the framerate output 29.97 3. Build for android - fr... Read more
[iOS11+] Magnetometer updates only when device is in motion
Reproduction steps: 1. Open the attached '1015595_project'. 2. Build the 'MagneticDemo' scene to an iOS 11 device. 3. Move a magnet ... Read more
2D particle system is colliding with 2D colliders even when Collider is ...
To reproduce: 1. Open my project attached 2. In Hierarchy window, select both particle systems (PS2D and PS3D) Expected: both parti... Read more
[Linux] Editor crashes when trying to build an WebGL version
Editor crashes when building for WebGL with following in the log: Reloading assemblies after script compilation. Begin MonoManager ... Read more
"Invalid AABB a" exception is thrown when shape's scale on one axis is s...
Steps to reproduce: 1. Create new project 2. Add particle system to scene (Create -> Effects -> Particle System) 3. In particle syst... Read more
(HD SRP) Using DirectX12 does not render views and throws errors in console
Reproduction steps: 1. Create a new project (set Template to High-End SRP) and open in Unity 2. Go to Edit -> Project Settings -> Pl... Read more
Scene with an active rigid body leaks memory
Steps to reproduce: 1. Download 1015284_repro.zip 2. Open "Test" scene 3. Check Editor memory usage (should be around 560 MB) 3. Ent... Read more
UNetWeaver error is thrown when using Vector3Int as a parameter for UNET...
How to reproduce: 1. Open "Vector3intBug" Unity project 2. Have a script with Command method and have Vector3int as a parameter 3. U... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window