Search Issue Tracker
Duplicate
Votes
1
Found in
2017.3.0p1
Issue ID
1015676
Regression
No
Mecanim and SimpleAnimation playables do not apply animation on their first frame
Reproduction steps:
1. Open the attached project "New folder.zip";
2. Open the FirstFrameTest scene;
3. Press "Pause" and then "Play" button.
Expected results: All three different models (Legacy, Mecanim, and SimpleAnimation animation systems) enter their position on the first frame.
Actual results: Only Legacy animation system model enters its position.
Reproduced on: 2017.1.3p2, 2017.2.2p2, 2017.3.2f1, 2017.4.0f1, 2018.1.0b12, 2018.2.0a5.
-
Resolution Note:
During the 1st frame of Playmode it's expected to be in T-Stance. The instantiation behaviour will be investigated.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window
This is a duplicate of issue #995978