Search Issue Tracker
Won't Fix
Votes
1
Found in
2017.3.1p1
Issue ID
1015692
Regression
No
Naming Animator State with a long name makes that Animator State name go out of bounds of the background fill
How to reproduce:
1. Open "AnimatorStateNameIssue" project
2. Open "New Animator Controller"
3. Observe Animator State that is named: "VERY VERY VERY LONG ANIMATOR STATE NAME"
Expected result: Its background fill is kept with text
Actual result: The background fill won't keep with the text. Text goes out bounds of the background fill
Reproducible with - 2018.2.0a5, 2018.1.0b12, 2017.3.2f1, 2017.1.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment