Search Issue Tracker
Fixed in 2018.1.X
Fixed in 2017.4.X
Votes
0
Found in
2018.1.0b8
2018.1.0b10
Issue ID
1015836
Regression
Yes
Sprite Pivot setting appears when Sprite Mode is set to Multiple but does not appear when it's set to Single
Steps to reproduce:
1. Launch any Unity project
2. Select any Sprite in the Project panel
3. Check out the Inspector settings for it
Expected result: Pivot setting appears when Sprite Mode is set to Single
Actual result: Pivot setting does not appear when Sprite Mode is set to Single but appears when Sprite Mode is set to Multiple (see attached video)
Reproduced with: 2018.1.0b8, 2018.1.0b9, 2018.1.0b10, 2018.2.0a5
Not reproduced with: 5.6.4p4, 2017.3.0f3, 2018.1.0b7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] Crash on with multiple stack traces when rendering large Terrain with specific hardware
- Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator
- Crash on folly::detail::safe_assert_terminate_v when updating the Meta XR SDK Packages
- The text font falls back on a different font depending on the fallback font used
- Template is opened in Isolation when opening it in Context and users Save the UI Document when prompted to do so in UI Builder
Add comment