Search Issue Tracker
Fixed in 2018.1.X
Fixed in 2017.4.X
Votes
0
Found in
2018.1.0b8
2018.1.0b10
Issue ID
1015836
Regression
Yes
Sprite Pivot setting appears when Sprite Mode is set to Multiple but does not appear when it's set to Single
Steps to reproduce:
1. Launch any Unity project
2. Select any Sprite in the Project panel
3. Check out the Inspector settings for it
Expected result: Pivot setting appears when Sprite Mode is set to Single
Actual result: Pivot setting does not appear when Sprite Mode is set to Single but appears when Sprite Mode is set to Multiple (see attached video)
Reproduced with: 2018.1.0b8, 2018.1.0b9, 2018.1.0b10, 2018.2.0a5
Not reproduced with: 5.6.4p4, 2017.3.0f3, 2018.1.0b7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
Add comment