Search Issue Tracker
[AssetBundles] Loading the same texture from AssetBundle after reloading...
Steps to reproduce: 1. Download "880748 repro.zip" 2. Click Assets->Build AssetBundles 3. Open scene "scene.unity" 4. Enter play mod... Read more
SyncVar synchronization doesn't work when the Server is started in Stand...
SyncVar synchronization doesn't work when the Server is started in Standalone. But it works when Server is in Editor How we can re... Read more
Loading scene additively with LoadSceneAsync results in a Fatal Error wh...
To reproduce: 1.Download and open attached project. 2.Go to Scenes -> Loader and open Mobile Loader Scene. 3.Enter Play mode. 4.Aft... Read more
[iOS] XCode always fails to build for iOS8 with any project
[iOS] XCode always fails to build for iOS8 with any project Steps to reproduce: 1. Create a New project 2. Build for iOS 3. Build ... Read more
Compositing never finishes when switching baking settings
Reproduction Steps: 1. Import attached project. 2. Open "test" scene. 3. Select "Cube" in Hierarchy. 4. In Inspector, make the obje... Read more
NullReferenceException when using a Scroll View
Steps to reproduce : - create a new Scrol View - enter Playmode and notice the errors NullReferenceException: (null) UnityEditor.... Read more
Code isn't fully generated causing ExecutionEngineException when calling...
To reproduce: 1. Open attached project 2. Build it to iOS 3. Try pressing the button The button will call a function, which causes t... Read more
Components, which can be duplicated on game object, can not be animated
How to reproduce: 1. Open the attached project 2. Open Game scene 3. Open animation window and select Horse game object 4. Enable ke... Read more
Quality Settings' Anisotropic Textures set to Forced On will enable anis...
When "Anisotropic Textures" is set to "Forced On" in "Quality Settings" it'll apply anisotropic filtering to all textures, even if a... Read more
[iOS] 'VM: Performance tool data' leak with all projects on iOS 10.3 whe...
When an empty Unity build is running on iOS 10.3 device, with Xcode attached, memory is continuously leaked by 'VM: Performance tool... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname