Search Issue Tracker
Won't Fix
Votes
3
Found in
2018.2
2018.2.0a5
Issue ID
1016162
Regression
Yes
[XR][Rift][OpenGL|MultiPass] Upside-down rendering in MultiPass on Rift with Windows OpenGL Standalone player
OpenGL + Oculus + MultiPass Stereo on Windows = Upside-Down Rendering
Change OpenGL to D3D11 to see correct behavior.
Or change MultiPass to SinglePass Stereo to see correct behavior.
Occurring with:
2018.3.0b5, 2018.4.1f1
Comments (1)
-
OppentechSandbox
May 14, 2018 02:06
Same in 2017.3.1f1
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Please use DX11 on Desktop for Oculus Rift.