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Won't Fix

Votes

3

Found in

2018.2

2018.2.0a5

Issue ID

1016162

Regression

Yes

[XR][Rift][OpenGL|MultiPass] Upside-down rendering in MultiPass on Rift with Windows OpenGL Standalone player

XR SDK

-

OpenGL + Oculus + MultiPass Stereo on Windows = Upside-Down Rendering

Change OpenGL to D3D11 to see correct behavior.

Or change MultiPass to SinglePass Stereo to see correct behavior.

Occurring with:
2018.3.0b5, 2018.4.1f1

  1. Resolution Note (2018.4.X):

    Please use DX11 on Desktop for Oculus Rift.

Comments (1)

  1. OppentechSandbox

    May 14, 2018 02:06

    Same in 2017.3.1f1

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