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0
votes
Fixed

Metallic objects are very dark in the preview window

Inspector Framework

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May 17, 2018

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Version/s: 2018.1.0b1, 2018.1.0f2

To reproduce: 1. Open the project, attached by the user (Preview Bug.zip)2. Select the Cube prefab3. Observe how dark the preview of... Read more

2
votes
Fixed

Crash when opening a project with 2018.1.0f2 with Unity HUB

Hub

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May 17, 2018

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Version/s: 2018.1.0f2

I have been experiencing crashes when opening projects with the Unity HUB. The crashes are intermittent so there are no exact repro ... Read more

2
votes
Fixed

An Agent gets stuck on its path when a NavmeshObstacle with Carving is t...

AI Navigation

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May 17, 2018

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Version/s: 2017.4.3f1

To reproduce:1. Open the user's attached project2. Play the scene3. Notice the Agent get's stuck on the edge of the NavMesh Expected... Read more

0
votes
Fixed

"SerializedObject" error occurs on removing additive scene when lighting...

IMGUI

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May 17, 2018

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Version/s: 2018.1.0b6, 2018.2.0b5

Steps to Repro:1. Open an attached project or create a new project and open a sample scene2. Open the Lighting Settings window by go... Read more

0
votes
Fixed

[Deployment] The Icon at 128x128 is corrupt in MacOS build

MacOS

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May 17, 2018

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Version/s: 2017.3.1p1

To reproduce:1. Open attached project "OSXIconGlitch.zip"2. Build for MacOS standalone3. Right-click on the built project > Show ... Read more

0
votes
Fixed

[iOS] Delayed call gameObject.SetAction() makes UI disappear

uGUI

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May 17, 2018

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Version/s: 2018.1.0b9, 2018.1.0f2

Reproduction steps:1. Open the attached project "UI Bug Report.zip";2. Open the Bug Test scene;3. Build an iOS XCode Project;4. Run ... Read more

0
votes
Won't Fix

Adding 65 onClick events to multiple UI buttons throws NullRef exception...

uGUI

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May 17, 2018

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Version/s: 2018.2.0b4

To reproduce: 1. Open the project, attached by the tester (tooManyEvents.zip)2. Open the "SampleScene" scene3. Select both button ob... Read more

0
votes
Won't Fix

[Android][Meizu Pro 7 Plus] Rotating GO with lambert material makes it f...

Mobile

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May 17, 2018

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Version/s: 2018.1.0f2

Steps to reproduce:1. Open user attached project2. Deploy to device3. Inspect visual artifacts Reproduced on: 2018.1.0f2, 2018.2.0f2... Read more

0
votes
Fixed

[Android] VideoCore IV HW ignores Shader.SetGlobalVectorArray

Mobile

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May 17, 2018

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Version/s: 2017.3.1p1

Steps to reproduce:1. Open user provided project2. Deploy to device3. Take a screenshot (To eliminate screen differences) and inspec... Read more

0
votes
Fixed

EntityManager.Exist returns true even if the entity does not exist

Scripting

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May 17, 2018

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Version/s: 2018.2.0b4

Steps to reproduce:1. Download and open the attached project2. Run test Test.dll Expected: both tests succeedActual: second test fai... Read more

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