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Move Game Object To Unloaded scene on scene unloaded callback is possibl...
To reproduce: 1. Open attached project. 2. Run tests. Result: Moving game object to scene (which was unloaded), on sceneUnloaded ... Read more
Overwriting tiles in the tile palette leaves dead tiles in the palette t...
This is actually a misunderstanding of how it works. Some explanation: - Palette only has Tiles, never Sprites or Textures - If you... Read more
The Unity Project from the asset store called Republique crashes
The Unity Project from the asset store called Republique crashes This is a regression. The project doesn't crash in 5.6.1 or 2017.1... Read more
'Failed creating system' errors when baking terrain with boundary height...
Steps to repro: 1. Open attached project and '2_SculptTerrain' scene; 2. Open Lighting window (Window -> Lighting -> Settings); 3. ... Read more
Tile Palette editor doesn't check for duplicate names when bulk importing
This is actually a misunderstanding of how it works. Some explanation: - Palette only has Tiles, never Sprites or Textures - If you... Read more
[NET 4.6] Editor fails to open with "function mono_unity_register_path_r...
To Reproduce: 1. Create a new empty project. 2. Set scripting backend to .NET 4.6 3. Observe that after you click restart the edit... Read more
[Troubleshooter] Search in Tabs shows all 10 pages of results, not accum...
To repro: 1. In Troubleshooter, search field enter "Error". Note: Observe All tab and 10 pages. 2. Go to page 10. 3. Go to Forums... Read more
[Troubleshooter] Search in Troubleshooter's tabs works incorrectly
Looks like problem happens if there are no serch resuls for this tab's page, tab just shows the previous result and is not updated. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects