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[2018.1] 'Can't add script behaviour VisualContainerAsset' error when ad...
Reproduction steps:1. Create a new script.2. Change the filename of that script.3. Add script to an object in the scene. Expected er... Read more
Layout cannot be saved if its name contains '/' or '\'
To reproduce:1. Create a new project2. Select Window-> Layouts-> Save Layout3. Save layout with a name that contains slash or ... Read more
Crash when using the GPU profiler: TexturesD3D11Base::RemoveComputeBuffer
Unity crashes when GPU profiler is active and rendering APIs are switched. It's more easily reproducible if a RenderTexture is used.... Read more
[Win IL2CPP] Make "No AOT code was generated" exception more useful
To reproduce:1) Open attached project and scene2) Build and run it for Win Standalone IL2CPP You will see the following error in pla... Read more
[Android] [GPS sensor] Longitude and latitude is not returned on Galaxy S9
Steps to reproduce:1) Download attached project and open in Unity2) Build and run project on a device3) Click on "GPSScene" buttonNo... Read more
[Video] Buffer overflow warning when we change playback speed of video p...
To reproduce:1. Open the QA's attached project2. Load the WebM file in the Video Player3. Go to Playmode4. Increase the Playback Spe... Read more
Screen.width/Screen.height in OnEnable/Awake shows incorrect values when...
How to reproduce:1. Open attached project ("ScreenBug.zip")2. Enter Play mode3. In Hierarchy window, disable and enable "PrintResolu... Read more
[PLM][API] Prioritize View, Direct Samples, and Indirect Samples are not...
When baking backend is set to Progressive Lightmapper, it can be observed that there is no way to access the values of `Direct Sampl... Read more
Build button is disabled and warning message appears for linear colorspa...
Build button is disabled and a warning message appears for linear colorspace if OpenGLS2 is included in the Graphics API list and is... Read more
Editor crashes when a spawnable prefab in the Network Manager doesn't ha...
To reproduce: 1. Open the project, attached by the user (MFPS.zip)2. Open the "Game Scene" scene3. Enter Play mode4. Press Lan Host(... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size